jungle

Evelynn

(Agony's Embrace)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 4669
  • Pick Rate: 6.1%
  • Win Rate: 48.9%
  • Lane: jungle
  • Core

Best Starting Items:

Hunter's Talisman
Hunter's Talisman

Hunter's Talisman


UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

Limited to 1 Gold Income or Jungle item.
Refillable Potion
Refillable Potion

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Rozara

8/6/13

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    Hunter's Talisman


    UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

    Limited to 1 Gold Income or Jungle item.
  • 0:05
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 0:06
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:07
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    Hunter's Machete

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

    Limited to 1 Gold Income or Jungle item.
  • 3:17
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    Stalker's Blade

    Limited to 1 Gold Income or Jungle item.

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
    UNIQUE Passive - Tooth / Nail: Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
  • 5:58
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 5:59
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    Amplifying Tome

    +20 Ability Power
  • 6:01
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 6:02
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 8:41
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    The Dark Seal

    +10 Ability Power
    +25% Increased Healing from Potions
    +100 Mana


    UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
    UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
  • 8:42
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    Enchantment: Runic Echoes

    +80 Ability Power
    +10% Cooldown Reduction
    +300 Mana


    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

    This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

    Limited to 1 Gold Income or Jungle item.
  • 10:50
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    Amplifying Tome

    +20 Ability Power
  • 12:02
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    Sorcerer's Shoes

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • 15:13
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    Aether Wisp

    +30 Ability Power

    UNIQUE Passive: +5% Movement Speed
  • 15:15
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    Sheen

    +250 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
  • 20:07
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    Lich Bane

    +80 Ability Power
    +7% Movement Speed
    +10% Cooldown Reduction
    +250 Mana


    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
  • 21:55
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    Amplifying Tome

    +20 Ability Power
  • 21:56
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    Blasting Wand

    +40 Ability Power
  • 26:04
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    Void Staff

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
  • 28:43
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    Amplifying Tome

    +20 Ability Power
  • 28:45
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  • Amplifying Tome
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    Amplifying Tome

    +20 Ability Power
  • 31:15
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    Needlessly Large Rod

    +60 Ability Power
  • 31:18
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  • The Dark Seal
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    The Dark Seal

    +10 Ability Power
    +25% Increased Healing from Potions
    +100 Mana


    UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
    UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
  • 34:24
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    Needlessly Large Rod

    +60 Ability Power
  • 34:24
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    Rabadon's Deathcap

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • 36:22
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    Null-Magic Mantle

    +25 Magic Resist
  • 39:02

Most Popular Skill Order

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Demon Shade

When out of combat, Evelynn enters Demon Shade. Demon Shade heals Evelynn when she is low on health and grants Camouflage after level 6.

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Hate Spike

Evelynn strikes out with her Lasher, dealing damage to the first unit hit. Then, Evelynn can shoot a line of spikes at nearby foes up to 3 times.
Cost: 40/45/50/55/60 Mana
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Allure

Evelynn curses her target, causing her next attack or spell after a delay to charm her target and reduce their magic resist.
Cost: 60/70/80/90/100 Mana
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Whiplash

Evelynn whips her target with her Lasher, dealing damage. She then gains movement speed for a short duration.
Cost: 40/45/50/55/60 Mana
Cooldown: 8s
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Last Caress

Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance.
Cost: 100 Mana
Cooldown: 140/110/80s
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skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 50.1%

3093 (Jungle Evelynn) Games were found following this Rune.

This Rune Set has a pickrate of 87.1%

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  1. Domination

    DOMINATION

    Burst damage and target access

  2. Electrocute

    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

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    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  4. Sudden Impact

    SUDDEN IMPACT

    Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...

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    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  6. Eyeball Collection

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...

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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  8. Relentless Hunter

    RELENTLESS HUNTER

    Unique takedowns grant permanent out of combat MS.

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    RELENTLESS HUNTER

    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Waterwalking

    WATERWALKING

    Gain MS and AP or AD, adaptive in the river.

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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  4. Absolute Focus

    ABSOLUTE FOCUS

    While above 70% health, gain extra adaptive damage.

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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  1. Adaptive Force

    OFFENSE

    +6 AD or 10 AP

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Evelynn

Riven

Riven

Win Rate: 43%
Games: 107
Twitch

Twitch

Win Rate: 43%
Games: 107
Skarner

Skarner

44.3%
Skarner

Skarner

Win Rate: 44.3%
Games: 131
Udyr

Udyr

44.3%
Udyr

Udyr

Win Rate: 44.3%
Games: 176
Rengar

Rengar

44.7%
Rengar

Rengar

Win Rate: 44.7%
Games: 506

Evelynn Counters

Nocturne

Nocturne

Win Rate: 56%
Games: 150
Zac

Zac

55.9%
Zac

Zac

Win Rate: 55.9%
Games: 143
Master Yi

Master Yi

Win Rate: 55.4%
Games: 148
Nunu & Willump

Nunu & Willump

Win Rate: 54.6%
Games: 348
Sejuani

Sejuani

54.6%
Sejuani

Sejuani

Win Rate: 54.6%
Games: 383

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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