After using 5 spells or attacks, Karma's next ability will be enhanced.
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Inner Flame
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.
Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Cost: 45 Mana
Cooldown: 9/8/7/6/5s
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Focused Resolve
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.
Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
Cost: 50/55/60/65/70 Mana
Cooldown: 12s
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Inspire
Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.
Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
Cost: 50/55/60/65/70 Mana
Cooldown: 10/9.5/9/8.5/8s
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Mantra
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
Cooldown: 40/38/36/34s
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