Kassadin takes reduced magic damage and ignores unit collision.
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Null Sphere
Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
Cost: 70/75/80/85/90 Mana
Cooldown: 11/10.5/10/9.5/9s
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
Nether Blade
Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
Cost: 1 Mana
Cooldown: 7s
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
Force Pulse
Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
Cost: 60/65/70/75/80 Mana
Cooldown: 5s
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
Riftwalk
Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
Cost: 40 Mana
Cooldown: 5/3.5/2s
Notice: Undefined index: subStyleBonus in /var/www/html/sources/builds/champ.php on line 677
Warning: Invalid argument supplied for foreach() in /var/www/html/assets/config/afuncs.php on line 2250