Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
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Dance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cost: 35 Mana
Cooldown: 8s
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Wolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cost: 40 Mana
Cooldown: 18/17/16/15/14s
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Mounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown: 14/13/12/11/10s
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Lamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cost: 100 Mana
Cooldown: 180/150/120s
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