jungle

Nunu & Willump

(the Boy and His Yeti)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 4262
  • Pick Rate: 5.5%
  • Win Rate: 49.4%
  • Lane: jungle
  • Core

Best Starting Items:

Hunter's Talisman
Hunter's Talisman

Hunter's Talisman


UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

Limited to 1 Gold Income or Jungle item.
Refillable Potion
Refillable Potion

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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xRoskilde

4/5/20

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    Hunter's Talisman


    UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

    Limited to 1 Gold Income or Jungle item.
  • 0:09
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 0:09
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:10
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    Enchantment: Cinderhulk

    +300 Health
    +15% Bonus Health


    UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 300% bonus damage to minions and monsters.

    Limited to 1 Gold Income or Jungle item.
  • 8:28
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 8:28
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 8:30
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    Mercury's Treads

    Limited to 1 pair of boots.

    +25 Magic Resist

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
    UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
  • 11:25
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    Cloth Armor

    +15 Armor
  • 13:28
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    Chain Vest

    +40 Armor
  • 13:33
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    Dead Man's Plate

    +425 Health
    +60 Armor


    UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect.
    UNIQUE Passive - Crushing Blow: Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks. At max stacks, if the attacker is melee, they also slow the target by 50% for 1 second.

    ''There's only one way you'll get this armor from me...'' - forgotten namesake
  • 19:16
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    Spirit Visage

    +450 Health
    +55 Magic Resist
    +100% Base Health Regen
    +10% Cooldown Reduction


    UNIQUE Passive: Increases all healing received by 30%.
  • 25:59
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    Cloth Armor

    +15 Armor
  • 26:02
X
  • Refillable Potion
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 26:11
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    Chain Vest

    +40 Armor
  • 26:12

Most Popular Skill Order

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Call of the Freljord

Nunu increases the attack speed and movement speed of Willump and a nearby ally.

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Consume

Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Cost: 60 Mana
Cooldown: 12/11/10/9/8s
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Biggest Snowball Ever!

Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Cost: 50/55/60/65/70 Mana
Cooldown: 14s
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Snowball Barrage

Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Cost: 50/55/60/65/70 Mana
Cooldown: 14s
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Absolute Zero

Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
Cost: 100 Mana
Cooldown: 110/100/90s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 46.7%

492 (Jungle Nunu & Willump) Games were found following this Rune.

This Rune Set has a pickrate of 17.6%

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  1. Resolve

    RESOLVE

    Durability and crowd control

  2. Aftershock

    AFTERSHOCK

    After immobilizing an enemy champion gain defenses and later deal a burst of magic damage...

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    AFTERSHOCK

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+4% of your maximum health)
    Cooldown: 35s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
  4. Font of Life

    FONT OF LIFE

    Impairing the movement of an enemy champion marks them. Your allies heal when attacking...

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    FONT OF LIFE

    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
  6. Conditioning

    CONDITIONING

    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.

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    CONDITIONING

    After 10 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
  8. Revitalize

    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...

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    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Waterwalking

    WATERWALKING

    Gain MS and AP or AD, adaptive in the river.

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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  4. Celerity

    CELERITY

    All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.

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    CELERITY

    All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  1. Attack Speed

    OFFENSE

    +9% Attack Speed

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Nunu & Willump

Riven

Riven

39.4%
Riven

Riven

Win Rate: 39.4%
Games: 71
Kindred

Kindred

44.3%
Kindred

Kindred

Win Rate: 44.3%
Games: 654
Warwick

Warwick

45.7%
Warwick

Warwick

Win Rate: 45.7%
Games: 94
Evelynn

Evelynn

45.9%
Evelynn

Evelynn

Win Rate: 45.9%
Games: 353
Taliyah

Taliyah

46.1%
Taliyah

Taliyah

Win Rate: 46.1%
Games: 165

Nunu & Willump Counters

Amumu

Amumu

66.2%
Amumu

Amumu

Win Rate: 66.2%
Games: 136
Shyvana

Shyvana

62.2%
Shyvana

Shyvana

Win Rate: 62.2%
Games: 74
Pantheon

Pantheon

Win Rate: 59.7%
Games: 119
Rammus

Rammus

59.1%
Rammus

Rammus

Win Rate: 59.1%
Games: 186
Olaf

Olaf

57.6%
Olaf

Olaf

Win Rate: 57.6%
Games: 144

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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