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Orianna

(the Lady of Clockwork)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 4630
  • Pick Rate: 6%
  • Win Rate: 48.4%
  • Lane: middle
  • Core

Best Starting Items:

Doran's Ring
Doran's Ring

Doran's Ring

+60 Health
+15 Ability Power
+5 Mana per 5 seconds


Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
Health Potion
Health Potion

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Splyce

Humanoid

16/3/2

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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:03
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:03
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    Doran's Ring

    +60 Health
    +15 Ability Power
    +5 Mana per 5 seconds


    Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
  • 0:04
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    Lost Chapter

    +40 Ability Power
    +300 Mana


    UNIQUE Passive - Haste: +10% Cooldown Reduction
    UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
  • 5:43
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    Amplifying Tome

    +20 Ability Power
  • 7:56
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 7:57
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    Luden's Echo

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
  • 10:53
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    Sorcerer's Shoes

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • 14:25
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    Oblivion Orb

    +20 Ability Power
    +200 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
  • 14:27
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    Morellonomicon

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
  • 16:05
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    Needlessly Large Rod

    +60 Ability Power
  • 18:52
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    Rabadon's Deathcap

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • 21:14
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    Blasting Wand

    +40 Ability Power
  • 21:16
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    Void Staff

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
  • 25:43
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  • Doran's Ring
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    Doran's Ring

    +60 Health
    +15 Ability Power
    +5 Mana per 5 seconds


    Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
  • 26:16
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 26:19

Most Popular Skill Order

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Clockwork Windup

Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target.

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Command: Attack

Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.
Cost: 30/35/40/45/50 Mana
Cooldown: 6/5.25/4.5/3.75/3s
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Command: Dissonance

Orianna commands the Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.
Cost: 70/80/90/100/110 Mana
Cooldown: 7s
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Command: Protect

Orianna commands her Ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.
Cost: 60 Mana
Cooldown: 9s
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Command: Shockwave

Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.
Cost: 100 Mana
Cooldown: 110/95/80s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 50.9%

1019 (Middle Orianna) Games were found following this Rune.

This Rune Set has a pickrate of 36.6%

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  1. Inspiration

    INSPIRATION

    Creative tools and rule bending

  2. Unsealed Spellbook

    UNSEALED SPELLBOOK

    Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the...

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    UNSEALED SPELLBOOK

    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
  4. Magical Footwear

    MAGICAL FOOTWEAR

    You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...

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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  6. Biscuit Delivery

    BISCUIT DELIVERY

    Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently...

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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

    Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

    Manaless: Champions without mana restore 20% missing health instead.
  8. Time Warp Tonic

    TIME WARP TONIC

    Potions and biscuits grant some restoration immediately. Gain MS while under their effects.

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    TIME WARP TONIC

    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

    Cooldown: equal to the duration of the consumable.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Manaflow Band

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...

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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  4. Scorch

    SCORCH

    Your first damaging ability hit every 10s burns champions.

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    SCORCH

    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
  1. Adaptive Force

    OFFENSE

    +6 AD or 10 AP

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Magic Resist

    DEFENSE

    +6 Magic Resist

Counters Orianna

Kayle

Kayle

39.5%
Kayle

Kayle

Win Rate: 39.5%
Games: 76
Ezreal

Ezreal

Win Rate: 41%
Games: 166
Kai'Sa

Kai'Sa

41.8%
Kai'Sa

Kai'Sa

Win Rate: 41.8%
Games: 165
Vel'Koz

Vel'Koz

Win Rate: 42%
Games: 207
Ekko

Ekko

42.2%
Ekko

Ekko

Win Rate: 42.2%
Games: 192

Orianna Counters

Blitzcrank

Blitzcrank

Win Rate: 56.9%
Games: 65
Veigar

Veigar

55.9%
Veigar

Veigar

Win Rate: 55.9%
Games: 118
Karma

Karma

55.8%
Karma

Karma

Win Rate: 55.8%
Games: 86
Ryze

Ryze

54.1%
Ryze

Ryze

Win Rate: 54.1%
Games: 654
Irelia

Irelia

53.4%
Irelia

Irelia

Win Rate: 53.4%
Games: 513

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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