Complete Pro Build:

Win Rate: 57.9% ?

3077 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 53.1%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Duskblade of Draktharr | Win: 51.9%

    +55 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Blackout: When spotted by an enemy ward, reveal traps and disable wards around you for 8 seconds. Melee attacks instantly kill these devices. (90 second cooldown).
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
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    Trinity Force | Win: 62%

    +250 Health
    +250 Mana
    +25 Attack Damage
    +40% Attack Speed
    +20% Cooldown Reduction
    +5% Movement Speed


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
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    Lord Dominik's Regards | Win: 58.9%

    +45 Attack Damage

    UNIQUE Passive - Last Whisper: +35% Armor Penetration
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    Guardian Angel | Win: 68.8%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Ravenous Hydra | Win: 58.5%

    +80 Attack Damage
    +100% Base Health Regen
    +12% Life Steal


    Passive: 50% of total Life Steal applies to damage dealt by this item.
    UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
    UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
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    Oracle Lens | Win: 51.7%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Chase

11/6/2

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      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:11
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      Rejuvenation Bead

      +50% Base Health Regen
      0:11
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:12
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      Tiamat

      +25 Attack Damage
      +50% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
      UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).
      5:34
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      5:35
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      Faerie Charm

      +25% Base Mana Regen
      5:36
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      8:45
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      Long Sword

      +10 Attack Damage
      8:46
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      8:48
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      Long Sword

      +10 Attack Damage
      10:09
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      UNIQUE Passive - Headhunter: After killing any enemy, your next damaging spell will deal 40 bonus physical damage (30 second cooldown).
      13:04
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      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      13:06
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      Duskblade of Draktharr

      +55 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Blackout: When spotted by an enemy ward, reveal traps and disable wards around you for 8 seconds. Melee attacks instantly kill these devices. (90 second cooldown).
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      15:31
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      Dagger

      +12% Attack Speed
      15:34
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      Stinger

      +35% Attack Speed

      UNIQUE Passive: +10% Cooldown Reduction
      17:00
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      Sapphire Crystal

      +250 Mana
      17:05
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      Sheen

      +250 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
      20:06
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      Trinity Force

      +250 Health
      +250 Mana
      +25 Attack Damage
      +40% Attack Speed
      +20% Cooldown Reduction
      +5% Movement Speed


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
      23:24
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      Long Sword

      +10 Attack Damage
      26:06
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      Skirmisher's Sabre

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
      Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
      26:08
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    • Skirmisher's Sabre
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      Skirmisher's Sabre

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
      Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
      26:55
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      Last Whisper

      +20 Attack Damage

      UNIQUE Passive - Last Whisper: +20% Armor Penetration
      26:58
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      29:45
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      Lord Dominik's Regards

      +45 Attack Damage

      UNIQUE Passive - Last Whisper: +35% Armor Penetration
      31:04
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      Guardian Angel

      +45 Attack Damage
      +40 Armor


      UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
      34:53

Nerf Runes

Win Rate: 51.8% ?

202 (Jungle Shaco) Pro Games Found

Pick Rate of 11.6%

202 (Jungle Shaco) Pro Games Found

Pick Rate of 38.1%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img DARK HARVESTDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
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    DARK HARVEST

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
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RELENTLESS HUNTER

Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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LEGEND: ALACRITY

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Shaco

41.9%
Twitch
Twitch

Twitch

Win Rate: 41.9%
Games: 86
42.4%
Graves
Graves

Graves

Win Rate: 42.4%
Games: 182
44.4%
Warwick
Warwick

Warwick

Win Rate: 44.4%
Games: 79
45.1%
Taliyah
Taliyah

Taliyah

Win Rate: 45.1%
Games: 173
46.2%
Ivern
Ivern

Ivern

Win Rate: 46.2%
Games: 104

Shaco Counters

66.7%
Mordekaiser
Mordekaiser

Mordekaiser

Win Rate: 66.7%
Games: 54
64%
Shyvana
Shyvana

Shyvana

Win Rate: 64%
Games: 61
63.7%
Pantheon
Pantheon

Pantheon

Win Rate: 63.7%
Games: 66
60.8%
Rammus
Rammus

Rammus

Win Rate: 60.8%
Games: 102
58%
Udyr
Udyr

Udyr

Win Rate: 58%
Games: 88

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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