support

Soraka

(the Starchild)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 5467
  • Pick Rate: 7.1%
  • Win Rate: 48.5%
  • Lane: support
  • Core

Best Starting Items:

Health Potion
Health Potion

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Spellthief's Edge
Spellthief's Edge

Spellthief's Edge

+10 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen


UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 13 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 11 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
QUEST: Earn 500 gold using this item and upgrade to Frostfang.
REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

Limited to 1 Gold Income or Jungle item.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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1/6/31

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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:05
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    Spellthief's Edge

    +10 Ability Power
    +2 Gold per 10 seconds
    +25% Base Mana Regen


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 13 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 11 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item and upgrade to Frostfang.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 0:06
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:06
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    Frostfang

    +20 Ability Power
    +2 Gold per 10 seconds
    +50% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 6:40
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    Amplifying Tome

    +20 Ability Power
  • 6:46
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 6:47
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    Faerie Charm

    +25% Base Mana Regen
  • 6:48
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 12:14
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    Chalice of Harmony

    +30 Magic Resist
    +50% Base Mana Regen


    UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
  • 12:16
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 12:19
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    Athene's Unholy Grail

    +30 Ability Power
    +30 Magic Resist
    +10% Cooldown Reduction
    +100% Base Mana Regen


    UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
    UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

    (Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
  • 13:23
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    Ionian Boots of Lucidity

    Limited to 1 pair of boots.

    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
    UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
  • 15:48
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    Faerie Charm

    +25% Base Mana Regen
  • 17:55
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    Forbidden Idol

    +50% Base Mana Regen

    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive: +5% Heal and Shield Power
  • 21:21
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    Crystalline Bracer

    +200 Health
    +50% Base Health Regen
  • 21:21
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    Redemption

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
  • 23:48
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    Cloth Armor

    +15 Armor
  • 24:21
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    Aegis of the Legion

    +30 Armor
    +30 Magic Resist
  • 27:43
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    Locket of the Iron Solari

    +30 Armor
    +60 Magic Resist


    UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 30 (+15 per level) (+20% of your bonus health) damage (120 second cooldown).

    Shield per level uses the higher of your level or the target's level.
    Shield ratio scales with your level.
    Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
  • 30:19
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    Remnant of the Watchers

    +200 Health
    +35 Ability Power
    +10% Cooldown Reduction
    +2 Gold per 10 seconds
    +50% Base Mana Regen


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 35:06
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    Amplifying Tome

    +20 Ability Power
  • 41:16
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    Amplifying Tome

    +20 Ability Power
  • 42:45

Most Popular Skill Order

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Salvation

Soraka runs faster towards nearby low health allies.

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Starcall

A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers health.
Cost: 40/45/50/55/60 Mana
Cooldown: 8/7/6/5/4s
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Astral Infusion

Soraka sacrifices a portion of her own health to heal another friendly champion.
Cost: 50/55/60/65/70 Mana
Cooldown: 8/6.5/5/3.5/2s
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Equinox

Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted.
Cost: 70/75/80/85/90 Mana
Cooldown: 20/19/18/17/16s
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Wish

Soraka fills her allies with hope, instantly restoring health to herself and all friendly champions.
Cost: 100 Mana
Cooldown: 160/145/130s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

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W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 57.5%

1804 (Support Soraka) Games were found following this Rune.

This Rune Set has a pickrate of 68.1%

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  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Summon Aery

    SUMMON AERY

    Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

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    SUMMON AERY

    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
  4. Manaflow Band

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...

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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  6. Absolute Focus

    ABSOLUTE FOCUS

    While above 70% health, gain extra adaptive damage.

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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  8. Scorch

    SCORCH

    Your first damaging ability hit every 10s burns champions.

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    SCORCH

    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
  1. Resolve

    RESOLVE

    Durability and crowd control

  2. Revitalize

    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...

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    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  4. Bone Plating

    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them...

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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  1. Adaptive Force

    OFFENSE

    +6 AD or 10 AP

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Soraka

Taric

Taric

44.1%
Taric

Taric

Win Rate: 44.1%
Games: 202
Sona

Sona

46.5%
Sona

Sona

Win Rate: 46.5%
Games: 1195
Leona

Leona

48.1%
Leona

Leona

Win Rate: 48.1%
Games: 491
Fiddlesticks

Fiddlesticks

Win Rate: 48.5%
Games: 736
Alistar

Alistar

Win Rate: 49%
Games: 861

Soraka Counters

Jarvan IV

Jarvan IV

Win Rate: 62%
Games: 71
Taliyah

Taliyah

57.6%
Taliyah

Taliyah

Win Rate: 57.6%
Games: 66
Yuumi

Yuumi

57.5%
Yuumi

Yuumi

Win Rate: 57.5%
Games: 73
Tahm Kench

Tahm Kench

Win Rate: 56.7%
Games: 201
Braum

Braum

55.4%
Braum

Braum

Win Rate: 55.4%
Games: 742

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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