jungle

Udyr

(the Spirit Walker)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 1093
  • Pick Rate: 1.5%
  • Win Rate: 49.9%
  • Lane: jungle
  • Core

Best Starting Items:

Hunter's Machete
Hunter's Machete

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

Limited to 1 Gold Income or Jungle item.
Refillable Potion
Refillable Potion

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Raphinus

6/7/10

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    Hunter's Machete

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

    Limited to 1 Gold Income or Jungle item.
  • 0:16
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 0:16
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:16
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    Stalker's Blade

    Limited to 1 Gold Income or Jungle item.

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
    UNIQUE Passive - Tooth / Nail: Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
  • 4:59
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    Long Sword

    +10 Attack Damage
  • 5:00
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    Enchantment: Warrior

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
  • 7:54
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 7:54
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    Mercury's Treads

    Limited to 1 pair of boots.

    +25 Magic Resist

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
    UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
  • 9:58
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    Sheen

    +250 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
  • 13:55
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    Dagger

    +12% Attack Speed
  • 13:55
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    Stinger

    +35% Attack Speed

    UNIQUE Passive: +10% Cooldown Reduction
  • 15:34
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    Trinity Force

    +250 Health
    +250 Mana
    +25 Attack Damage
    +40% Attack Speed
    +20% Cooldown Reduction
    +5% Movement Speed


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
  • 19:04
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    Giant's Belt

    +380 Health
  • 19:06
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    Cloth Armor

    +15 Armor
  • 20:41
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 20:57
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    Chain Vest

    +40 Armor
  • 22:53
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    Dead Man's Plate

    +425 Health
    +60 Armor


    UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect.
    UNIQUE Passive - Crushing Blow: Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks. At max stacks, if the attacker is melee, they also slow the target by 50% for 1 second.

    ''There's only one way you'll get this armor from me...'' - forgotten namesake
  • 27:03
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    Cloth Armor

    +15 Armor
  • 27:25
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    Raptor Cloak

    +30 Armor
    +125% Base Health Regen


    UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
  • 29:26
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  • Refillable Potion
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 32:13
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    Negatron Cloak

    +40 Magic Resist
  • 32:13
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    Zz'Rot Portal

    +55 Armor
    +55 Magic Resist
    +125% Base Health Regen

    UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
    UNIQUE Active: Spawns a Void Gate for 120 seconds (120 second cooldown).

    Every 4 seconds the gate makes a Voidspawn. The first and every fourth Voidspawn gains 15% of maximum Health as damage.
  • 35:28
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    Dagger

    +12% Attack Speed
  • 35:29

Most Popular Skill Order

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Monkey's Agility

Entering a stance grants Udyr bonus Attack Speed and Movement Speed for a short duration. This effect can stack multiple times.

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Tiger Stance

Tiger Stance: Activation - Udyr's Attack Speed is increased for a few seconds. Persistent Effect - Udyr's first attack and every third attack after will deal a high amount of damage over 2 seconds.
Cost: 45 Mana
Cooldown: 6s
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Turtle Stance

Turtle Stance: Activation - Udyr gains a temporary shield that absorbs damage. Persistent Effect - Udyr's first attack and every third attack after heals him for 2.5% of his maximum health.
Cost: 45 Mana
Cooldown: 6s
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Bear Stance

Bear Stance: Activation - Udyr increases Movement Speed for a short duration. Persistent Effect - Udyr's basic attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
Cost: 45 Mana
Cooldown: 6s
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Phoenix Stance

Phoenix Stance: Activation - Udyr unleashes pulsing waves of fire, dealing damage to nearby enemies. Persistent Effect - Udyr's first attack and every third attack after engulfs enemies in front of him with flames.
Cost: 45 Mana
Cooldown: 6s
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skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 58.4%

188 (Jungle Udyr) Games were found following this Rune.

This Rune Set has a pickrate of 24.3%

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  1. Precision

    PRECISION

    Improved attacks and sustained damage

  2. Conqueror

    CONQUEROR

    Gain stacks of adaptive force when attacking enemy champions. After reaching 5 stacks, convert...

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    CONQUEROR

    Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

    When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
  4. Triumph

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.

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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  6. Legend: Tenacity

    LEGEND: TENACITY

    Takedowns on enemies grant permanent Tenacity.

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    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  8. Coup de Grace

    COUP DE GRACE

    Deal more damage to low health enemy champions.

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    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Waterwalking

    WATERWALKING

    Gain MS and AP or AD, adaptive in the river.

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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  4. Celerity

    CELERITY

    All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.

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    CELERITY

    All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  1. Attack Speed

    OFFENSE

    +9% Attack Speed

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Udyr

Nocturne

Nocturne

Win Rate: 42.3%
Games: 78
Master Yi

Master Yi

Win Rate: 42.7%
Games: 75
Shyvana

Shyvana

45.8%
Shyvana

Shyvana

Win Rate: 45.8%
Games: 48
Kha'Zix

Kha'Zix

46.1%
Kha'Zix

Kha'Zix

Win Rate: 46.1%
Games: 388
Rek'Sai

Rek'Sai

46.4%
Rek'Sai

Rek'Sai

Win Rate: 46.4%
Games: 453

Udyr Counters

Skarner

Skarner

66.2%
Skarner

Skarner

Win Rate: 66.2%
Games: 74
Sylas

Sylas

61.8%
Sylas

Sylas

Win Rate: 61.8%
Games: 76
Zac

Zac

59.1%
Zac

Zac

Win Rate: 59.1%
Games: 66
Twitch

Twitch

57.6%
Twitch

Twitch

Win Rate: 57.6%
Games: 59
Evelynn

Evelynn

56.6%
Evelynn

Evelynn

Win Rate: 56.6%
Games: 173

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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