Complete Pro Build:

Win Rate: 57.6% ?

2736 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Warrior | Win: 58.3%

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
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    Ninja Tabi | Win: 53.5%

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Titanic Hydra | Win: 60.2%

    +450 Health
    +40 Attack Damage
    +100% Base Health Regen


    UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
    UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

    (Unique Passives with the same name don't stack.)
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    Thornmail | Win: 53.7%

    +250 Health
    +80 Armor


    UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
    UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
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    Spirit Visage | Win: 61.1%

    +450 Health
    +55 Magic Resist
    +100% Base Health Regen
    +10% Cooldown Reduction


    UNIQUE Passive: Increases all healing received by 30%.
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    Trinity Force | Win: 59.8%

    +250 Health
    +250 Mana
    +25 Attack Damage
    +40% Attack Speed
    +20% Cooldown Reduction
    +5% Movement Speed


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
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    Oracle Lens | Win: 54.2%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Man0

11/4/15

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      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:11
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      Rejuvenation Bead

      +50% Base Health Regen
      0:12
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:12
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      Tiamat

      +25 Attack Damage
      +50% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
      UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).
      4:26
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:27
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      Long Sword

      +10 Attack Damage
      4:29
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      Enchantment: Warrior

      +60 Attack Damage
      +10% Cooldown Reduction


      Limited to 1 Gold Income or Jungle item.
      8:39
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      Ninja Tabi

      Limited to 1 pair of boots.

      +20 Armor

      UNIQUE Passive: Blocks 12% of the damage from basic attacks.
      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      11:42
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      Ruby Crystal

      +150 Health
      11:43
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      Jaurim's Fist

      +15 Attack Damage
      +200 Health


      UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
      14:31
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      Ruby Crystal

      +150 Health
      14:57
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      Titanic Hydra

      +450 Health
      +40 Attack Damage
      +100% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
      UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

      (Unique Passives with the same name don't stack.)
      17:03
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      Ruby Crystal

      +150 Health
      20:01
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      Null-Magic Mantle

      +25 Magic Resist
      20:01
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      Cloth Armor

      +15 Armor
      20:02
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      20:03
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      Spectre's Cowl

      +250 Health
      +25 Magic Resist


      UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
      23:35
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      Warden's Mail

      +40 Armor

      UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.
      23:37
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      Bramble Vest

      +35 Armor

      UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 3 plus 10% of your bonus Armor, inflicting Grievous Wounds on the attacker for 3 second(s).
      23:38
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      Thornmail

      +250 Health
      +80 Armor


      UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
      UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
      25:07
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      Ruby Crystal

      +150 Health
      25:57
    • next item
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      Spirit Visage

      +450 Health
      +55 Magic Resist
      +100% Base Health Regen
      +10% Cooldown Reduction


      UNIQUE Passive: Increases all healing received by 30%.
      28:58
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      Cloth Armor

      +15 Armor
      28:59

Nerf Runes

Win Rate: 62.5% ?

468 (Jungle Warwick) Pro Games Found

Pick Rate of 37.1%

468 (Jungle Warwick) Pro Games Found

Pick Rate of 37.1%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img CELERITYAll movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
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CELERITY

All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Warwick

40.3%
Nidalee
Nidalee

Nidalee

Win Rate: 40.3%
Games: 164
41.4%
Kindred
Kindred

Kindred

Win Rate: 41.4%
Games: 138
42.5%
Olaf
Olaf

Olaf

Win Rate: 42.5%
Games: 120
42.9%
Ekko
Ekko

Ekko

Win Rate: 42.9%
Games: 49
43%
Karthus
Karthus

Karthus

Win Rate: 43%
Games: 142

Warwick Counters

55.7%
Jarvan IV
Jarvan IV

Jarvan IV

Win Rate: 55.7%
Games: 291
55.5%
Shaco
Shaco

Shaco

Win Rate: 55.5%
Games: 83
55.5%
Graves
Graves

Graves

Win Rate: 55.5%
Games: 83
55.4%
Kayn
Kayn

Kayn

Win Rate: 55.4%
Games: 253
54.8%
Amumu
Amumu

Amumu

Win Rate: 54.8%
Games: 53

Pro History

  • All
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Player Rank Status KDA Gold Items Spells Runes Time Length
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