support

Yuumi

(the Magical Cat)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 8234
  • Pick Rate: 10.7%
  • Win Rate: 44%
  • Lane: support
  • Core

Best Starting Items:

Health Potion
Health Potion

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Spellthief's Edge
Spellthief's Edge

Spellthief's Edge

+10 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen


UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 13 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 11 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
QUEST: Earn 500 gold using this item and upgrade to Frostfang.
REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

Limited to 1 Gold Income or Jungle item.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Kingzone DragonX

Keria

3/3/19

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    Spellthief's Edge

    +10 Ability Power
    +2 Gold per 10 seconds
    +25% Base Mana Regen


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 13 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 11 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item and upgrade to Frostfang.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 0:12
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:12
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:13
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 1:03
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    Frostfang

    +20 Ability Power
    +2 Gold per 10 seconds
    +50% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 3:32
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    Amplifying Tome

    +20 Ability Power
  • 6:17
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    Faerie Charm

    +25% Base Mana Regen
  • 6:17
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 6:17
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 8:57
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    Faerie Charm

    +25% Base Mana Regen
  • 8:58
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    Athene's Unholy Grail

    +30 Ability Power
    +30 Magic Resist
    +10% Cooldown Reduction
    +100% Base Mana Regen


    UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
    UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

    (Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
  • 13:40
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    Faerie Charm

    +25% Base Mana Regen
  • 13:42
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    Amplifying Tome

    +20 Ability Power
  • 13:45
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    Ardent Censer

    +60 Ability Power
    +10% Cooldown Reduction
    +50% Base Mana Regen


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Passive: +8% Movement Speed
    UNIQUE Passive: Whenever you heal or shield an ally, you and your ally gain 10% - 30% Attack Speed and your attacks deal an additional 5 - 20 on-hit magic damage for 6 seconds.

    This does not include regeneration effects. Bonus effects are based on target's level.
  • 20:21
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    Forbidden Idol

    +50% Base Mana Regen

    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive: +5% Heal and Shield Power
  • 23:13
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    Redemption

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
  • 26:01
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 28:32
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    Remnant of the Watchers

    +200 Health
    +35 Ability Power
    +10% Cooldown Reduction
    +2 Gold per 10 seconds
    +50% Base Mana Regen


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 30:44
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    Amplifying Tome

    +20 Ability Power
  • 30:45

Most Popular Skill Order

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Prowling Projectile

Yuumi fires a missile, dealing damge to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.

While Attached, the missile can be controlled with your cursor.
Cost: 60/65/70/75/80/85 Mana
Cooldown: 11/10/9/8/7/6s
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You and Me!

Passively, Yuumi and her attached ally share some of each other's Adaptive Force. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.

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Zoomies

Heals Yuumi and gives a Movement Speed boost. If she's attached, she passes it to her ally instead.

Cost: 60/65/70/75/80 Mana
Cooldown: 0.5s
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Final Chapter

Yuumi channels seven waves of damage, rooting anyone hit by three or more. Yuumi can move, attach, and cast Zoomies! while channeling.
Cost: 100 Mana
Cooldown: 130/110/90s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 46.4%

2177 (Support Yuumi) Games were found following this Rune.

This Rune Set has a pickrate of 45.9%

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  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Summon Aery

    SUMMON AERY

    Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

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    SUMMON AERY

    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
  4. Manaflow Band

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...

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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  6. Transcendence

    TRANSCENDENCE

    Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  8. Scorch

    SCORCH

    Your first damaging ability hit every 10s burns champions.

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    SCORCH

    Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

    Cooldown: 10s
  1. Inspiration

    INSPIRATION

    Creative tools and rule bending

  2. Biscuit Delivery

    BISCUIT DELIVERY

    Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently...

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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

    Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

    Manaless: Champions without mana restore 20% missing health instead.
  4. Cosmic Insight

    COSMIC INSIGHT

    +5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR

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    COSMIC INSIGHT

    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
  1. Adaptive Force

    OFFENSE

    +6 AD or 10 AP

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Yuumi

Thresh

Thresh

36.4%
Thresh

Thresh

Win Rate: 36.4%
Games: 225
Nami

Nami

36.6%
Nami

Nami

Win Rate: 36.6%
Games: 101
Lux

Lux

38.3%
Lux

Lux

Win Rate: 38.3%
Games: 167
Rakan

Rakan

38.3%
Rakan

Rakan

Win Rate: 38.3%
Games: 120
Sona

Sona

41%
Sona

Sona

Win Rate: 41%
Games: 105

Yuumi Counters

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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