Complete Pro Build:

Win Rate: 60.1% ?

3036 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Bloodthirster | Win: 52%

    +80 Attack Damage

    UNIQUE Passive: +20% Life Steal
    UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

    This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
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    Berserker's Greaves | Win: 51.3%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Infinity Edge | Win: 55.3%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Rapid Firecannon | Win: 59.9%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
    UNIQUE Passive - Sharpshooter: Your Energized attacks gain 120 bonus magic damage. Energized attacks gain 35% bonus range (+150 range maximum).
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    Stormrazor | Win: 60.5%

    +55 Attack Damage
    +25% Critical Strike Chance
    +15% Attack Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
    UNIQUE Passive - Paralyze: Your Energized attacks gain 120 bonus magic damage. Energized effects slow by 75% for 0.5 seconds.
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    Guardian Angel | Win: 69.1%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Farsight Alteration | Win: 52.3%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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Spylce

Kobbe

12/10/11

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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:03
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:03
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:03
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      Long Sword

      +10 Attack Damage
      3:45
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      B. F. Sword

      +40 Attack Damage
      7:22
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      9:05
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      Dagger

      +12% Attack Speed
      9:11
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      Bloodthirster

      +80 Attack Damage

      UNIQUE Passive: +20% Life Steal
      UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

      This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
      10:42
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      15:12
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      B. F. Sword

      +40 Attack Damage
      15:14
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      Cloak of Agility

      +25% Critical Strike Chance
      15:14
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      15:18
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      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      18:52
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      Rapid Firecannon

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Sharpshooter: Your Energized attacks gain 120 bonus magic damage. Energized attacks gain 35% bonus range (+150 range maximum).
      21:30
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      Kircheis Shard

      +15% Attack Speed

      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Jolt: Energized attacks gain 80 bonus magic damage.
      21:33
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      Stormrazor

      +55 Attack Damage
      +25% Critical Strike Chance
      +15% Attack Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Paralyze: Your Energized attacks gain 120 bonus magic damage. Energized effects slow by 75% for 0.5 seconds.
      24:57
    • sold
    • Doran's Blade
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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      27:44
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      Hexdrinker

      +20 Attack Damage
      +35 Magic Resist


      UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).
      27:47
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      Maw of Malmortius

      +50 Attack Damage
      +50 Magic Resist
      +10% Cooldown Reduction


      UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs up to 350 magic damage within 5 seconds (90 second cooldown).
      Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
      31:50
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      Elixir of Wrath

      Level 9 required to purchase.

      Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

      Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

      (Only one Elixir effect may be active at a time.)
      35:27
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    • Berserker's Greaves
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      37:26
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      Statikk Shiv

      +40% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Electroshock: Energized attacks gain 120 bonus magic damage. Energized effects chain to 7 targets.
      37:26
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      Elixir of Wrath

      Level 9 required to purchase.

      Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

      Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

      (Only one Elixir effect may be active at a time.)
      40:03

Nerf Runes

Win Rate: 52% ?

1456 (Bottom Draven) Pro Games Found

Pick Rate of 38%

1456 (Bottom Draven) Pro Games Found

Pick Rate of 38%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 10 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 8s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ABSOLUTE FOCUSWhile above 70% health, gain extra adaptive damage.
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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
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GATHERING STORM

Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Draven

46.6%
Swain
Swain

Swain

Win Rate: 46.6%
Games: 73
47.1%
Syndra
Syndra

Syndra

Win Rate: 47.1%
Games: 357
47.6%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 47.6%
Games: 423
48.1%
Miss Fortune
Miss Fortune

Miss Fortune

Win Rate: 48.1%
Games: 1137
48.1%
Jinx
Jinx

Jinx

Win Rate: 48.1%
Games: 676

Draven Counters

57.5%
Sivir
Sivir

Sivir

Win Rate: 57.5%
Games: 261
54.9%
Veigar
Veigar

Veigar

Win Rate: 54.9%
Games: 235
53.8%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 53.8%
Games: 4498
53.8%
Vayne
Vayne

Vayne

Win Rate: 53.8%
Games: 562
53.8%
Kalista
Kalista

Kalista

Win Rate: 53.8%
Games: 119

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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