Complete Pro Build:

Win Rate: 58.9% ?

4244 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Plated Steelcaps | Win: 47.8%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • item img
  • item img

    Divine Sunderer | Win: 50%

    40 Attack Damage
    400 Health
    20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 10% target max Health physical damage (1.5s cooldown). If the target is a champion, restore 50% of the enhanced damage (30% for Ranged owners).

    Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

    Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.
  • item img
  • item img

    Sterak's Gage | Win: 50.1%

    50 Attack Damage
    400 Health

  • Bloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).

    Bloodlust stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.
  • item img
  • item img

    Death's Dance | Win: 58.9%

    50 Attack Damage
    40 Armor
    15 Ability Haste

  • Ignore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool, grant you 30% Move Speed for 2 seconds and restore 10% of max Health over the duration.

  • item img
  • item img

    Spirit Visage | Win: 53.2%

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
  • item img
  • item img

    Thornmail | Win: 49.5%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Stealth Ward | Win: 43.6%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

tier img

WANTHENTA

1/7/7

    • item img 0:06
    • item img 0:13
    • next item
    • item img 3:25
    • next item
    • item img 6:07
    • next item
    • item img 8:30
    • next item
    • item img 12:03
    • item img 12:04
    • next item
    • item img 13:56
    • item img 13:57
    • item img 13:58
    • next item
    • item img 16:50
    • item img 16:50
    • next item
    • item img 18:37
    • next item
    • item img 20:17
    • item img 20:19
    • next item
    • item img 23:52
    • next item
    • item img 26:05
    • next item
    • item img 28:47
    • sold
    • Corrupting Potion 30:44
    • next item
    • item img 30:52
    • next item
    • item img 32:27
    • next item
    • item img 38:36

Nerf Runes

Win Rate: 53.1% ?

257 (Top Illaoi) Pro Games Found

Pick Rate of 29.3%

257 (Top Illaoi) Pro Games Found

Pick Rate of 35.7%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal...
  • rune img

    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
  • rune img

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
  • rune img

    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
rune img

LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img RESOLVEDurability and crowd control
  • rune img REVITALIZEGain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on...
  • rune img

    REVITALIZE

    Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
rune img

BONE PLATING

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Armor FLEX+5 Armor
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more