Complete Pro Build:

Win Rate: 51.3% ?

2555 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Warrior | Win: 49.2%

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
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    Boots of Mobility | Win: 48.9%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
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    Duskblade of Draktharr | Win: 50.8%

    +60 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
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    Youmuu's Ghostblade | Win: 55.3%

    +55 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +18 Lethality
    UNIQUE Passive: +40 Movement Speed out of Combat
    UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
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    Edge of Night | Win: 60.2%

    +325 Health
    +50 Attack Damage


    UNNIQUE Passive: +10 Lethality
    UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
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    Guardian Angel | Win: 65.1%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Oracle Lens | Win: 49.6%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Tazi

18/7/16

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      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:15
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:15
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:15
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      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      5:38
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      Enchantment: Warrior

      +60 Attack Damage
      +10% Cooldown Reduction


      Limited to 1 Gold Income or Jungle item.
      8:08
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      Boots of Mobility

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
      10:56
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      Long Sword

      +10 Attack Damage
      10:57
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      12:50
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      Long Sword

      +10 Attack Damage
      12:51
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      Duskblade of Draktharr

      +60 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      16:21
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      Long Sword

      +10 Attack Damage
      16:22
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      Youmuu's Ghostblade

      +55 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +18 Lethality
      UNIQUE Passive: +40 Movement Speed out of Combat
      UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
      23:04
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      Pickaxe

      +25 Attack Damage
      23:07
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      Edge of Night

      +325 Health
      +50 Attack Damage


      UNNIQUE Passive: +10 Lethality
      UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
      24:52

Nerf Runes

Win Rate: 53% ?

1107 (Jungle Kayn) Pro Games Found

Pick Rate of 52.5%

1107 (Jungle Kayn) Pro Games Found

Pick Rate of 52.5%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 10 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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SUDDEN IMPACT

After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Kayn

39.7%
Ryze
Ryze

Ryze

Win Rate: 39.7%
Games: 53
41.7%
Fiora
Fiora

Fiora

Win Rate: 41.7%
Games: 72
43.2%
Fiddlesticks
Fiddlesticks

Fiddlesticks

Win Rate: 43.2%
Games: 102
44%
Rengar
Rengar

Rengar

Win Rate: 44%
Games: 510
45.6%
Nidalee
Nidalee

Nidalee

Win Rate: 45.6%
Games: 788

Kayn Counters

61.3%
Sylas
Sylas

Sylas

Win Rate: 61.3%
Games: 111
60%
Malphite
Malphite

Malphite

Win Rate: 60%
Games: 125
60%
Twitch
Twitch

Twitch

Win Rate: 60%
Games: 125
57.5%
Sejuani
Sejuani

Sejuani

Win Rate: 57.5%
Games: 134
57.2%
Lucian
Lucian

Lucian

Win Rate: 57.2%
Games: 42

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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