Complete Pro Build:

Win Rate: 62.4% ?

3094 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Sanguine Blade | Win: 55.2%

    +50 Attack Damage
    +15% Life Steal


    UNIQUE Passive: +10 Lethality
    UNIQUE Passive - Blood Pursuit: While near one or fewer visible enemy champions gain 8 Lethality and 40%-100% Attack Speed (based on level), decaying over 3 seconds if other enemy champions get too close.
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    Berserker's Greaves | Win: 55.6%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Stormrazor | Win: 62%

    +55 Attack Damage
    +25% Critical Strike Chance
    +15% Attack Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
    UNIQUE Passive - Paralyze: Your Energized attacks gain 120 bonus magic damage. Energized effects slow by 75% for 0.5 seconds.
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    Infinity Edge | Win: 67.1%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Phantom Dancer | Win: 61%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
    UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
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    Guardian Angel | Win: 61%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Warding Totem (Trinket) | Win: 54.3%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Gen.G

cuVee

17/4/9

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      Doran's Shield

      +80 Health

      Passive: Restores 6 Health every 5 seconds.
      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      UNIQUE Passive: Regenerate up to 40 health over 8 seconds after taking damage from an enemy champion, based on percent missing health. (66% effective for Ranged Champions or Area of Effect and Periodic damage triggers)
      0:30
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:31
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:31
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      7:04
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      Long Sword

      +10 Attack Damage
      7:04
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      7:05
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      9:09
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      9:11
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      Sanguine Blade

      +50 Attack Damage
      +15% Life Steal


      UNIQUE Passive: +10 Lethality
      UNIQUE Passive - Blood Pursuit: While near one or fewer visible enemy champions gain 8 Lethality and 40%-100% Attack Speed (based on level), decaying over 3 seconds if other enemy champions get too close.
      11:30
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      Dagger

      +12% Attack Speed
      11:31
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      B. F. Sword

      +40 Attack Damage
      13:58
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      13:58
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      Dagger

      +12% Attack Speed
      14:44
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      Cloak of Agility

      +25% Critical Strike Chance
      16:55
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      Stormrazor

      +55 Attack Damage
      +25% Critical Strike Chance
      +15% Attack Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Paralyze: Your Energized attacks gain 120 bonus magic damage. Energized effects slow by 75% for 0.5 seconds.
      18:41
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      B. F. Sword

      +40 Attack Damage
      20:39
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      Pickaxe

      +25 Attack Damage
      20:39
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      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      21:56
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      22:24
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      Quicksilver Sash

      +30 Magic Resist

      UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).
      24:37
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    • Doran's Shield
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      Doran's Shield

      +80 Health

      Passive: Restores 6 Health every 5 seconds.
      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      UNIQUE Passive: Regenerate up to 40 health over 8 seconds after taking damage from an enemy champion, based on percent missing health. (66% effective for Ranged Champions or Area of Effect and Periodic damage triggers)
      27:19
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      Phantom Dancer

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
      UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
      27:19
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      Elixir of Wrath

      Level 9 required to purchase.

      Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

      Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

      (Only one Elixir effect may be active at a time.)
      27:25

Nerf Runes

Win Rate: 53.3% ?

335 (Top Quinn) Pro Games Found

Pick Rate of 28.8%

335 (Top Quinn) Pro Games Found

Pick Rate of 28.8%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img RESOLVEDurability and crowd control
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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    OVERGROWTH

    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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BONE PLATING

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Quinn

42.9%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 42.9%
Games: 56
42.9%
Poppy
Poppy

Poppy

Win Rate: 42.9%
Games: 84
42.9%
Sylas
Sylas

Sylas

Win Rate: 42.9%
Games: 49
43.5%
Teemo
Teemo

Teemo

Win Rate: 43.5%
Games: 76
44.2%
Olaf
Olaf

Olaf

Win Rate: 44.2%
Games: 68

Quinn Counters

66%
Viktor
Viktor

Viktor

Win Rate: 66%
Games: 47
63.5%
Cho'Gath
Cho'Gath

Cho'Gath

Win Rate: 63.5%
Games: 41
58.6%
Garen
Garen

Garen

Win Rate: 58.6%
Games: 227
58.4%
Gnar
Gnar

Gnar

Win Rate: 58.4%
Games: 72
57.7%
Vayne
Vayne

Vayne

Win Rate: 57.7%
Games: 59

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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