Complete Pro Build:

Win Rate: 60.6% ?

3105 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Ionian Boots of Lucidity | Win: 50.7%

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • item img
  • item img

    Zeke's Convergence | Win: 62.8%

    250 Health
    25 Armor
    250 Mana
    20 Ability Haste


    Active - Conduit: Designate an Accomplice (60s cooldown).
  • Convergence: For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level) + 1.5% Health + 7.5% Ability Power) magic damage to that enemy.

    Champions can only be linked by one Zeke's Convergence at a time.
  • item img
  • item img

    Redemption | Win: 64%

    20% Heal and Shield Power
    200 Health
    15 Ability Haste
    100% Base Mana Regen


    Active - Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to Restore 180 - 360 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (120s cooldown).

    Item can be activated whilst dead. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Strength of level-scaling effects are based on the ally's level.

  • item img
  • item img

    Vigilant Wardstone | Win: 42.9%

    40 Ability Haste
    10% Move Speed

  • Arcane Cache: This item can store up to 3 purchased Control Wards.
  • Behold: Increase your Stealth Ward and Control Ward placement caps by 1.

    Requires Watchful Sightstone to purchase.
  • item img
  • item img

    Ardent Censer | Win: 61.1%

    60 Ability Power
    10% Heal and Shield Power
    100% Base Mana Regen

  • Sanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit.

    Strength of level-scaling effects are based on the ally's level.
  • item img
  • item img

    Thornmail | Win: 68.2%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Oracle Lens | Win: 50.2%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

tier img

blade40

2/8/23

    • item img 0:16
    • item img 0:16
    • next item
    • item img 2:26
    • next item
    • item img 4:37
    • item img 4:38
    • next item
    • item img 8:13
    • item img 8:14
    • item img 8:15
    • next item
    • item img 10:31
    • next item
    • item img 12:33
    • next item
    • item img 14:33
    • next item
    • item img 17:14
    • next item
    • item img 19:54
    • next item
    • item img 24:08
    • next item
    • item img 26:04
    • next item
    • item img 28:11
    • next item
    • item img 34:48
    • sold
    • Kindlegem 34:55
    • item img 34:56

Nerf Runes

Win Rate: 54.7% ?

1208 (Support Rakan) Pro Games Found

Pick Rate of 19.6%

1208 (Support Rakan) Pro Games Found

Pick Rate of 69.2%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GUARDIANGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would...
  • rune img

    GUARDIAN

    Guard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

    Cooldown: 70 - 40 seconds
    Shield: 70 - 150 + 15% of your ability power + 9% of your bonus health
    Proc Threshold: 90 - 250 postmitigation damage
  • rune img FONT OF LIFEImpairing the movement of an enemy champion marks them. Your allies heal when attacking...
  • rune img

    FONT OF LIFE

    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
  • rune img

    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img UNFLINCHINGGain a small amount of tenacity that increases with missing health.
rune img

UNFLINCHING

Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
  • rune img

    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+18 Summoner Spell Haste+10 Item Haste
rune img

COSMIC INSIGHT

+18 Summoner Spell Haste
+10 Item Haste
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more