Rammus' basic attacks deal bonus magic damage, scaling with his Armor.
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Powerball
Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.
Cost: 60 Mana
Cooldown: 16/13.5/11/8.5/6s
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
Defensive Ball Curl
Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, amplifying Spiked Shells' damage, and returning damage to enemies that basic attack him, but he is also slowed during this time.
Cost: 40 Mana
Cooldown: 6s
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
Frenzying Taunt
Rammus taunts an enemy champion or monster into a reckless assault against him. Additionally, he gains increased Attack Speed for a short time, but this bonus is extended by having any of his other spells active.
Cost: 50 Mana
Cooldown: 12s
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
Soaring Slam
Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.
Cost: 100 Mana
Cooldown: 110/95/80s
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