Complete Pro Build:

Win Rate: 63.8% ?

3094 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Blade of the Ruined King | Win: 49.4%

    +40 Attack Damage
    +25% Attack Speed
    +12% Life Steal


    UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
    UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

    Minimum bonus physical damage dealt is 15.
    Maximum bonus physical damage dealt to monsters and minions is 60.
    User's Life Steal is applied to bonus physical damage dealt.
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    Berserker's Greaves | Win: 49.9%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Guinsoo's Rageblade | Win: 55.2%

    +25 Attack Damage
    +25 Ability Power
    +25% Attack Speed


    Passive: Basic attacks deal 15 magic damage on hit.
    UNIQUE Passive - Last Whisper: Gain 15% Armor Penetration.
    UNIQUE Passive - Dissolve: Gain 15% Magic Penetration.
    UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (up to 6 stacks). At max stacks, gain Guinsoo's Rage.

    Guinsoo's Rage: Every 3 basic attacks, trigger on hit effects twice.

    While at half stacks, melee champions' next attack will fully stack Rageblade.
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    Phantom Dancer | Win: 59.1%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
    UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
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    Infinity Edge | Win: 58%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Guardian Angel | Win: 64.3%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Farsight Alteration | Win: 51.1%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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Rogue Academy

Woolite

10/3/9

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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:22
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:24
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:24
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      5:08
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      5:09
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      Dagger

      +12% Attack Speed
      5:16
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      Recurve Bow

      +25% Attack Speed

      UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
      7:04
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      Long Sword

      +10 Attack Damage
      7:10
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      Blade of the Ruined King

      +40 Attack Damage
      +25% Attack Speed
      +12% Life Steal


      UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
      UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

      Minimum bonus physical damage dealt is 15.
      Maximum bonus physical damage dealt to monsters and minions is 60.
      User's Life Steal is applied to bonus physical damage dealt.
      10:03
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      Dagger

      +12% Attack Speed
      11:27
    • next item
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      14:38
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      14:38
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      Recurve Bow

      +25% Attack Speed

      UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
      14:40
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      Guinsoo's Rageblade

      +25 Attack Damage
      +25 Ability Power
      +25% Attack Speed


      Passive: Basic attacks deal 15 magic damage on hit.
      UNIQUE Passive - Last Whisper: Gain 15% Armor Penetration.
      UNIQUE Passive - Dissolve: Gain 15% Magic Penetration.
      UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (up to 6 stacks). At max stacks, gain Guinsoo's Rage.

      Guinsoo's Rage: Every 3 basic attacks, trigger on hit effects twice.

      While at half stacks, melee champions' next attack will fully stack Rageblade.
      19:40
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      Zeal

      +15% Attack Speed
      +15% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      20:06
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      Phantom Dancer

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
      UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
      22:44
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      Pickaxe

      +25 Attack Damage
      24:23
    • sold
    • Broken Stopwatch
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      Broken Stopwatch

      UNIQUE Passive: Is broken, but can still be upgraded.

      After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches.
      26:28
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      B. F. Sword

      +40 Attack Damage
      26:29

Nerf Runes

Win Rate: 53% ?

1726 (Bottom Vayne) Pro Games Found

Pick Rate of 41.6%

1726 (Bottom Vayne) Pro Games Found

Pick Rate of 45.8%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Vayne

46.2%
Xayah
Xayah

Xayah

Win Rate: 46.2%
Games: 1470
46.3%
Ashe
Ashe

Ashe

Win Rate: 46.3%
Games: 534
47.5%
Twitch
Twitch

Twitch

Win Rate: 47.5%
Games: 276
47.7%
Kog'Maw
Kog'Maw

Kog'Maw

Win Rate: 47.7%
Games: 63
48.8%
Draven
Draven

Draven

Win Rate: 48.8%
Games: 529

Vayne Counters

66.2%
Swain
Swain

Swain

Win Rate: 66.2%
Games: 62
54.3%
Yasuo
Yasuo

Yasuo

Win Rate: 54.3%
Games: 190
53.5%
Varus
Varus

Varus

Win Rate: 53.5%
Games: 260
52.2%
Kalista
Kalista

Kalista

Win Rate: 52.2%
Games: 142
51.9%
Sivir
Sivir

Sivir

Win Rate: 51.9%
Games: 1910

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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