Complete Pro Build:

Win Rate: 66.4% ?

2508 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Warrior | Win: 56.5%

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
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    Ninja Tabi | Win: 55.2%

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Spirit Visage | Win: 59.7%

    +450 Health
    +55 Magic Resist
    +100% Base Health Regen
    +10% Cooldown Reduction


    UNIQUE Passive: Increases all healing received by 30%.
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    Titanic Hydra | Win: 57.3%

    +450 Health
    +40 Attack Damage
    +100% Base Health Regen


    UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
    UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

    (Unique Passives with the same name don't stack.)
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    Dead Man's Plate | Win: 63.5%

    +425 Health
    +60 Armor


    UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect.
    UNIQUE Passive - Crushing Blow: Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks. At max stacks, if the attacker is melee, they also slow the target by 50% for 1 second.

    ''There's only one way you'll get this armor from me...'' - forgotten namesake
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    Thornmail | Win: 60.4%

    +250 Health
    +80 Armor


    UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
    UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
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    Oracle Lens | Win: 55.8%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Flongle

7/3/8

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      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:11
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      Rejuvenation Bead

      +50% Base Health Regen
      0:11
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:11
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      Long Sword

      +10 Attack Damage
      2:28
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      Tiamat

      +25 Attack Damage
      +50% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
      UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).
      4:02
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:14
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      Skirmisher's Sabre

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
      Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
      6:51
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      Enchantment: Cinderhulk

      +300 Health
      +15% Bonus Health


      UNIQUE Passive - Immolate: Deals 11 (+1 per champion level) magic damage a second to nearby enemies while in combat. Deals 300% bonus damage to minions and monsters.

      Limited to 1 Gold Income or Jungle item.
      11:28
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      Ninja Tabi

      Limited to 1 pair of boots.

      +20 Armor

      UNIQUE Passive: Blocks 12% of the damage from basic attacks.
      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      11:31
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      Ruby Crystal

      +150 Health
      13:53
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      Jaurim's Fist

      +15 Attack Damage
      +200 Health


      UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
      13:53
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      Ruby Crystal

      +150 Health
      13:54
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      Titanic Hydra

      +450 Health
      +40 Attack Damage
      +100% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
      UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

      (Unique Passives with the same name don't stack.)
      15:29
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      Giant's Belt

      +380 Health
      19:21
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      Chain Vest

      +40 Armor
      22:03
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      Ruby Crystal

      +150 Health
      22:04
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      Dead Man's Plate

      +425 Health
      +60 Armor


      UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect.
      UNIQUE Passive - Crushing Blow: Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks. At max stacks, if the attacker is melee, they also slow the target by 50% for 1 second.

      ''There's only one way you'll get this armor from me...'' - forgotten namesake
      24:19
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      Kindlegem

      +200 Health

      UNIQUE Passive: +10% Cooldown Reduction
      24:22
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      Spectre's Cowl

      +250 Health
      +25 Magic Resist


      UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
      26:27
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      Spirit Visage

      +450 Health
      +55 Magic Resist
      +100% Base Health Regen
      +10% Cooldown Reduction


      UNIQUE Passive: Increases all healing received by 30%.
      27:27
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      Giant's Belt

      +380 Health
      32:12

Nerf Runes

Win Rate: 51.4% ?

428 (Jungle Warwick) Pro Games Found

Pick Rate of 41.6%

428 (Jungle Warwick) Pro Games Found

Pick Rate of 41.6%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img CELERITYAll movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
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CELERITY

All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Scaling Health DEFENCE+15-90 Health (based on level)

Counters Warwick

40.5%
Kindred
Kindred

Kindred

Win Rate: 40.5%
Games: 146
43.3%
Ekko
Ekko

Ekko

Win Rate: 43.3%
Games: 67
43.5%
Karthus
Karthus

Karthus

Win Rate: 43.5%
Games: 161
45.6%
Nidalee
Nidalee

Nidalee

Win Rate: 45.6%
Games: 158
46%
Nunu & Willump
Nunu & Willump

Nunu & Willump

Win Rate: 46%
Games: 174

Warwick Counters

65.2%
Amumu
Amumu

Amumu

Win Rate: 65.2%
Games: 43
63.9%
Qiyana
Qiyana

Qiyana

Win Rate: 63.9%
Games: 47
63.3%
Pantheon
Pantheon

Pantheon

Win Rate: 63.3%
Games: 49
61%
Camille
Camille

Camille

Win Rate: 61%
Games: 41
57.2%
Master Yi
Master Yi

Master Yi

Win Rate: 57.2%
Games: 63

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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