Complete Pro Build:

Win Rate: 62.1% ?

3182 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Essence Reaver | Win: 51.2%

    +70 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks refund 1.5% of your missing mana.
  • item img
  • item img

    Berserker's Greaves | Win: 51.5%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Infinity Edge | Win: 58.1%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
  • item img
  • item img

    Rapid Firecannon | Win: 56.1%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
    UNIQUE Passive: Energized attacks gain 35% bonus Range (+150 range maximum).

    Attacks become Energized 25% faster. Energized attacks function on structures.
  • item img
  • item img

    Phantom Dancer | Win: 58.8%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
    UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
  • item img
  • item img

    Guardian Angel | Win: 62.6%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
  • item img
  • item img

    Farsight Alteration | Win: 52.1%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

player img
Misfits Gaming

Hans Sama

10/4/13

    • item img
      item img

      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:18
    • item img
      item img

      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:18
    • item img
      item img

      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:18
    • next item
    • item img
      item img

      Long Sword

      +10 Attack Damage
      4:05
    • next item
    • item img
      item img

      B. F. Sword

      +40 Attack Damage
      7:02
    • next item
    • item img
      item img

      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      8:56
    • next item
    • item img
      item img

      Essence Reaver

      +70 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks refund 1.5% of your missing mana.
      12:09
    • item img
      item img

      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      12:09
    • next item
    • item img
      item img

      B. F. Sword

      +40 Attack Damage
      14:31
    • item img
      item img

      Dagger

      +12% Attack Speed
      14:32
    • next item
    • item img
      item img

      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      17:10
    • item img
      item img

      Kircheis Shard

      +15% Attack Speed

      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 50 bonus magic damage (based on level) on hit.
      17:11
    • next item
    • item img
      item img

      Rapid Firecannon

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
      UNIQUE Passive: Energized attacks gain 35% bonus Range (+150 range maximum).

      Attacks become Energized 25% faster. Energized attacks function on structures.
      20:11
    • item img
      item img

      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      20:12
    • next item
    • item img
      item img

      Dagger

      +12% Attack Speed
      21:48
    • next item
    • item img
      item img

      Zeal

      +15% Attack Speed
      +15% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      22:44
    • next item
    • item img
      item img

      Phantom Dancer

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
      UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
      24:36

Nerf Runes

Win Rate: 52.4% ?

3253 (Bottom Xayah) Pro Games Found

Pick Rate of 17.9%

3253 (Bottom Xayah) Pro Games Found

Pick Rate of 78.2%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img LETHAL TEMPO1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to...
  • rune img

    LETHAL TEMPO

    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
  • rune img

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
  • rune img

    LEGEND: BLOODLINE

    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
rune img

COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ABSOLUTE FOCUSWhile above 70% health, gain extra adaptive damage.
  • rune img

    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
rune img

GATHERING STORM

Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Xayah

45.4%
Miss Fortune
Miss Fortune

Miss Fortune

Win Rate: 45.4%
Games: 494
47.3%
Jinx
Jinx

Jinx

Win Rate: 47.3%
Games: 2349
49.1%
Caitlyn
Caitlyn

Caitlyn

Win Rate: 49.1%
Games: 3792
49.3%
Ashe
Ashe

Ashe

Win Rate: 49.3%
Games: 1648

Xayah Counters

53.9%
Vayne
Vayne

Vayne

Win Rate: 53.9%
Games: 1470
53.1%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 53.1%
Games: 15468
53%
Kalista
Kalista

Kalista

Win Rate: 53%
Games: 472
52.9%
Lucian
Lucian

Lucian

Win Rate: 52.9%
Games: 5783
52.5%
Varus
Varus

Varus

Win Rate: 52.5%
Games: 851

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more