Complete Pro Build:

Win Rate: 60.5% ?

3063 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Sunfire Aegis | Win: 15.4%

    350 Health
    30 Armor
    30 Magic Resist
    15 Ability Haste

  • Immolate: Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 100% against monsters) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds (max stacks 6).
  • Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.
  • item img
  • item img

    Plated Steelcaps | Win: 49.5%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • item img
  • item img

    Thornmail | Win: 57.6%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Abyssal Mask | Win: 56%

    350 Health
    60 Magic Resist

  • Unmake: Immobilizing a champion causes them to take 10% increased damage for 4 seconds.
  • item img
  • item img

    Warmog's Armor | Win: 59.6%

    800 Health
    10 Ability Haste
    200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).
  • item img
  • item img

    Force of Nature | Win: 57.3%

    350 Health
    60 Magic Resist
    5% Move Speed

  • Absorb: Taking damage from Abilities grants you 6 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).
  • item img
  • item img

    Stealth Ward | Win: 48.5%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

tier img

CuddleSnu

10/4/15

    • item img 0:06
    • item img 0:06
    • next item
    • item img 3:13
    • next item
    • item img 4:40
    • item img 4:41
    • next item
    • item img 5:43
    • next item
    • item img 7:06
    • next item
    • item img 7:52
    • next item
    • item img 10:00
    • next item
    • item img 10:58
    • next item
    • item img 12:59
    • item img 13:02
    • next item
    • item img 14:00
    • next item
    • item img 16:28
    • next item
    • item img 18:25
    • next item
    • item img 19:39
    • next item
    • item img 20:32
    • item img 20:43
    • next item
    • item img 23:15
    • next item
    • item img 24:04
    • next item
    • item img 26:24
    • item img 26:25
    • next item
    • item img 27:59
    • next item
    • item img 29:27
    • item img 29:46

Nerf Runes

Win Rate: 46.2% ?

2162 (Top Ornn) Pro Games Found

Pick Rate of 89.3%

2162 (Top Ornn) Pro Games Found

Pick Rate of 89.3%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
  • rune img

    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
  • rune img

    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
  • rune img

    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
rune img

OVERGROWTH

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
  • rune img

    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+18 Summoner Spell Haste+10 Item Haste
rune img

COSMIC INSIGHT

+18 Summoner Spell Haste
+10 Item Haste
  • Scaling Cooldown Reduction OFFENSE+1-10% Cooldown Reduced
  • Armor FLEX+5 Armor
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more