Complete Pro Build:

Win Rate: 58.8% ?

3063 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Sunfire Aegis | Win: 51.8%

    450 Health
    30 Armor
    30 Magic Resist
    15 Ability Haste

  • Immolate: Deal (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters). Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).
  • Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.
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    Plated Steelcaps | Win: 47.8%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Thornmail | Win: 62.9%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 1% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 2 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 2 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    Abyssal Mask | Win: 54.5%

    350 Health
    60 Magic Resist

  • Unmake: Immobilizing a champion causes them to take 10% increased damage for 4 seconds.
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    Gargoyle Stoneplate | Win: 41.9%

    60 Armor
    60 Magic Resist
    15 Ability Haste


    Active - Monolith: Gain a (100 + 100% bonus Health) Shield that decays over 2.5 seconds (90s cooldown).
  • Strength of Stone: Taking damage from a champion grants a stack of 3% bonus Armor and 3% bonus Magic Resist for 6 seconds.

    Max 5 stacks; 1 per champion.
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    Warmog's Armor | Win: 62.5%

    800 Health
    10 Ability Haste
    200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).
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    Stealth Ward | Win: 50%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

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Wilfred

4/4/18

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Nerf Runes

Win Rate: 47.2% ?

736 (Top Poppy) Pro Games Found

Pick Rate of 73%

736 (Top Poppy) Pro Games Found

Pick Rate of 73%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
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    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img SHIELD BASHWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive...
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    SHIELD BASH

    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img REVITALIZEGain %i:scaleHealShield% 5% Heal and Shield Power.Heals and shields you cast or receive are...
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REVITALIZE

Gain %i:scaleHealShield% 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Movement Speed while under their effects.

  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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