Complete Pro Build:

Win Rate: 50.5% ?

4486 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Plated Steelcaps | Win: 51.4%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • item img
  • item img

    Titanic Hydra | Win: 54.7%

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage equal to 1% max Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.

    Deals 75% for Ranged users. On-Hit damage is also applied to Structures.
  • item img
  • item img

    Frostfire Gauntlet | Win: 51.7%

    350 Health
    25 Armor
    25 Magic Resist
    20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds (4s cooldown). Enemies that move across the field are Slowed by 25% (increased by your max Health).

    Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.
  • item img
  • item img

    Sterak's Gage | Win: 64.2%

    50 Attack Damage
    400 Health

  • Bloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds. Stacks beyond the first heal for 50% less.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).

    Bloodlust stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.
  • item img
  • item img

    Thornmail | Win: 52.5%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Spirit Visage | Win: 59%

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
  • item img
  • item img

    Oracle Lens | Win: 50.5%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

tier img

galmistrz

12/8/11

    • item img 0:21
    • next item
    • item img 3:59
    • item img 4:00
    • next item
    • item img 6:56
    • item img 6:59
    • next item
    • item img 10:59
    • item img 11:00
    • item img 11:07
    • next item
    • item img 13:03
    • next item
    • item img 14:56
    • item img 15:21
    • next item
    • item img 19:31
    • item img 19:32
    • item img 19:33
    • next item
    • item img 21:17
    • item img 21:17
    • next item
    • item img 24:15
    • item img 24:16
    • next item
    • item img 27:09
    • next item
    • item img 29:32
    • item img 29:32
    • next item
    • item img 30:04
    • next item
    • item img 32:20
    • next item
    • item img 32:58

Nerf Runes

Win Rate: 55.6% ?

833 (Jungle Warwick) Pro Games Found

Pick Rate of 63.5%

833 (Jungle Warwick) Pro Games Found

Pick Rate of 63.5%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
  • rune img

    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
  • rune img

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
  • rune img

    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
rune img

LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
  • rune img

    WATERWALKING

    Gain 25 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img CELERITYAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
rune img

CELERITY

All movement bonuses are 7% more effective on you and gain 1% Move Speed.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more