Complete Pro Build:

Win Rate: 54.1% ?

3579 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Sorcerer's Shoes | Win: 49.1%

    18 Magic Penetration
    45 Move Speed

  • item img
  • item img

    Horizon Focus | Win: 57.7%

    115 Ability Power
  • Hypershot: Damaging a champion with a non-targeted Ability at over 700 range or Immobilizing them Reveals them and increases their damage taken from you by 10% for 6 seconds.

    The Ability that triggers Hypershot also benefits from the damage increase. Pets and non-immobilizing traps do not trigger this effect. Only the initial placement of zone Abilities will trigger this effect. Distance is measured from the Ability cast position.
  • item img
  • item img

    Rabadon's Deathcap | Win: 59.7%

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
  • item img
  • item img

    Void Staff | Win: 56.7%

    70 Ability Power
    40% Magic Penetration

  • item img
  • item img

    Zhonya's Hourglass | Win: 57.1%

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

  • item img
  • item img

    Cosmic Drive | Win: 66.7%

    75 Ability Power
    200 Health
    20 Ability Haste

  • Spelldance: If you have at least 160 Ability Power, gain 20 Ability Haste and 10 - 30 Move Speed.
  • item img
  • item img

    Farsight Alteration | Win: 46.1%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).

Winning ProBuild Order

tier img

RACISM L9

6/6/7

    • item img 0:10
    • item img 0:11
    • next item
    • item img 3:24
    • next item
    • item img 6:30
    • next item
    • item img 7:52
    • item img 7:53
    • next item
    • item img 11:18
    • next item
    • item img 13:57
    • item img 14:01
    • item img 14:26
    • next item
    • item img 16:46
    • next item
    • item img 20:39
    • next item
    • item img 25:28
    • sold
    • Doran's Ring 28:22
    • next item
    • item img 28:24
    • next item
    • item img 31:53
    • next item
    • item img 33:21
    • next item
    • item img 37:23
    • sold
    • Dark Seal 40:00
    • next item
    • item img 40:25
    • next item
    • item img 41:15

Nerf Runes

Win Rate: 46.5% ?

1788 (Middle Xerath) Pro Games Found

Pick Rate of 67%

1788 (Middle Xerath) Pro Games Found

Pick Rate of 19.7%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ARCANE COMETDamaging a champion with an ability hurls a damaging comet at their location.
  • rune img

    ARCANE COMET

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
  • rune img

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability...
  • rune img

    TRANSCENDENCE

    Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
rune img

SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
  • rune img

    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+18 Summoner Spell Haste+10 Item Haste
rune img

COSMIC INSIGHT

+18 Summoner Spell Haste
+10 Item Haste
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more