Complete Pro Build:

Win Rate: 59.7% ?

3043 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Trinity Force | Win: 50.8%

    +250 Health
    +250 Mana
    +25 Attack Damage
    +40% Attack Speed
    +20% Cooldown Reduction
    +5% Movement Speed


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
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    Sorcerer's Shoes | Win: 51.5%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Infinity Edge | Win: 57.6%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Rapid Firecannon | Win: 55.4%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
    UNIQUE Passive: Energized attacks gain 35% bonus Range (+150 range maximum).

    Attacks become Energized 25% faster. Energized attacks function on structures.
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    Essence Reaver | Win: 56.4%

    +70 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks refund 1.5% of your missing mana.
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    Guardian Angel | Win: 68.6%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Farsight Alteration | Win: 51.2%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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G2 Heretics

Xico

9/8/10

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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      0:09
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:09
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      Cull

      +7 Attack Damage
      +3 Life on Hit


      UNIQUE Passive: Killing a lane minion grants 1 additional Gold. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables this passive.
      3:15
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      Ruby Crystal

      +150 Health
      4:30
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      Phage

      +200 Health
      +15 Attack Damage


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      7:33
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      Sapphire Crystal

      +250 Mana
      7:34
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      Dagger

      +12% Attack Speed
      8:47
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      Sheen

      +250 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
      10:35
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      Trinity Force

      +250 Health
      +250 Mana
      +25 Attack Damage
      +40% Attack Speed
      +20% Cooldown Reduction
      +5% Movement Speed


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
      11:56
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      Dagger

      +12% Attack Speed
      12:01
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      12:02
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      14:57
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      B. F. Sword

      +40 Attack Damage
      14:59
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      Pickaxe

      +25 Attack Damage
      15:02
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      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      17:11
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      Kircheis Shard

      +15% Attack Speed

      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 50 bonus magic damage (based on level) on hit.
      17:13
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      Dagger

      +12% Attack Speed
      17:13
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      Zeal

      +15% Attack Speed
      +15% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      17:59
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      Rapid Firecannon

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
      UNIQUE Passive: Energized attacks gain 35% bonus Range (+150 range maximum).

      Attacks become Energized 25% faster. Energized attacks function on structures.
      20:21
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      Cloak of Agility

      +20% Critical Strike Chance
      21:31
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      B. F. Sword

      +40 Attack Damage
      22:52
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      Essence Reaver

      +70 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks refund 1.5% of your missing mana.
      26:54
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      27:02
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      Brawler's Gloves

      +10% Critical Strike Chance
      27:22
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      Zeal

      +15% Attack Speed
      +15% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      28:33

Nerf Runes

Win Rate: 53.7% ?

2079 (Middle Corki) Pro Games Found

Pick Rate of 40.2%

2079 (Middle Corki) Pro Games Found

Pick Rate of 40.2%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img FLEET FOOTWORKAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and...
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    FLEET FOOTWORK

    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
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    LEGEND: BLOODLINE

    Gain 0.6% life steal for every Legend stack (max 20 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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BISCUIT DELIVERY

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Corki

39.1%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 39.1%
Games: 428
40.7%
Aurelion Sol
Aurelion Sol

Aurelion Sol

Win Rate: 40.7%
Games: 118
42.1%
Taliyah
Taliyah

Taliyah

Win Rate: 42.1%
Games: 319
43.1%
Nautilus
Nautilus

Nautilus

Win Rate: 43.1%
Games: 144
45.5%
Annie
Annie

Annie

Win Rate: 45.5%
Games: 99

Corki Counters

60.5%
Camille
Camille

Camille

Win Rate: 60.5%
Games: 230
60.4%
Kennen
Kennen

Kennen

Win Rate: 60.4%
Games: 101
57.9%
Renekton
Renekton

Renekton

Win Rate: 57.9%
Games: 178
56.9%
Xayah
Xayah

Xayah

Win Rate: 56.9%
Games: 95
56.6%
Irelia
Irelia

Irelia

Win Rate: 56.6%
Games: 681

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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