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Draven

(the Glorious Executioner)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 7268
  • Pick Rate: 9.4%
  • Win Rate: 52.4%
  • Lane: bottom
  • Core

Best Starting Items:

Doran's Blade
Doran's Blade

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
Health Potion
Health Potion

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Rogue

HeaQ

4/7/10

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    Doran's Blade

    +8 Attack Damage
    +80 Health
    +3% Life Steal
  • 0:18
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:19
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:19
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    B. F. Sword

    +40 Attack Damage
  • 5:12
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 5:13
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    Vampiric Scepter

    +15 Attack Damage
    +10% Life Steal
  • 6:35
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    Faerie Charm

    +25% Base Mana Regen
  • 6:43
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    Dagger

    +12% Attack Speed
  • 8:48
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    The Bloodthirster

    +80 Attack Damage

    UNIQUE Passive: +20% Life Steal
    UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

    This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
  • 12:23
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    Berserker's Greaves

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • 12:30
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    Kircheis Shard

    +15% Attack Speed

    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 50 bonus magic damage (based on level) on hit.
  • 14:09
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    B. F. Sword

    +40 Attack Damage
  • 18:15
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    Farsight Alteration

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges
  • 18:17
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    Pickaxe

    +25 Attack Damage
  • 19:40
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    Infinity Edge

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
  • 24:15
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    Brawler's Gloves

    +10% Critical Strike Chance
  • 24:17
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    Rapid Firecannon

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
    UNIQUE Passive: Energized attacks gain 35% bonus Range (+150 range maximum).

    Attacks become Energized 25% faster. Energized attacks function on structures.
  • 26:19
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    Null-Magic Mantle

    +25 Magic Resist
  • 26:23
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    Quicksilver Sash

    +30 Magic Resist

    UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).
  • 27:31
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    Mercurial Scimitar

    +50 Attack Damage
    +35 Magic Resist
    +10% Life Steal


    UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
  • 31:05

Most Popular Skill Order

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Spinning Axe

Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Cost: 45 Mana
Cooldown: 12/11/10/9/8s
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Blood Rush

Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Cost: 40/35/30/25/20 Mana
Cooldown: 12s
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Stand Aside

Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Cost: 70 Mana
Cooldown: 18/17/16/15/14s
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Whirling Death

Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction.
Cost: 100 Mana
Cooldown: 100/90/80s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 53.1%

1156 (Bottom Draven) Games were found following this Rune.

This Rune Set has a pickrate of 25.5%

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  1. Precision

    PRECISION

    Improved attacks and sustained damage

  2. Conqueror

    CONQUEROR

    Gain stacks of adaptive force when attacking enemy champions. After reaching 5 stacks, convert...

  3. rune img

    CONQUEROR

    Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

    When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
  4. Triumph

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.

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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  6. Legend: Alacrity

    LEGEND: ALACRITY

    Takedowns on enemies grant permanent Attack Speed.

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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  8. Coup de Grace

    COUP DE GRACE

    Deal more damage to low health enemy champions.

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    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Absolute Focus

    ABSOLUTE FOCUS

    While above 70% health, gain extra adaptive damage.

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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  4. Gathering Storm

    GATHERING STORM

    Gain increasing amounts of AD or AP, adaptive over the course of the game.

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    GATHERING STORM

    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
  1. Attack Speed

    OFFENSE

    +9% Attack Speed

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Draven

Mordekaiser

Mordekaiser

Win Rate: 39.3%
Games: 84
Cassiopeia

Cassiopeia

Win Rate: 43.4%
Games: 83
Miss Fortune

Miss Fortune

Win Rate: 47.6%
Games: 506

Draven Counters

Sivir

Sivir

58.5%
Sivir

Sivir

Win Rate: 58.5%
Games: 841
Tristana

Tristana

Win Rate: 53.9%
Games: 679
Vayne

Vayne

53.6%
Vayne

Vayne

Win Rate: 53.6%
Games: 1888
Kai'Sa

Kai'Sa

53.4%
Kai'Sa

Kai'Sa

Win Rate: 53.4%
Games: 3353
Neeko

Neeko

53.2%
Neeko

Neeko

Win Rate: 53.2%
Games: 263

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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