jungle

Elise

(the Spider Queen)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 9706
  • Pick Rate: 12.6%
  • Win Rate: 52.4%
  • Lane: jungle
  • Core

Best Starting Items:

Hunter's Machete
Hunter's Machete

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

Limited to 1 Gold Income or Jungle item.
Refillable Potion
Refillable Potion

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Fnatic

Broxah

2/4/11

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    Hunter's Machete

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

    Limited to 1 Gold Income or Jungle item.
  • 0:09
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 0:10
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:10
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    Stalker's Blade

    Limited to 1 Gold Income or Jungle item.

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
    UNIQUE Passive - Tooth / Nail: Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
  • 6:55
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    Fiendish Codex

    +35 Ability Power

    UNIQUE Passive: +10% Cooldown Reduction
  • 6:56
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 6:57
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 7:06
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    Enchantment: Runic Echoes

    +80 Ability Power
    +10% Cooldown Reduction
    +300 Mana


    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

    This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

    Limited to 1 Gold Income or Jungle item.
  • 13:12
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    Sorcerer's Shoes

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • 13:12
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    Oblivion Orb

    +20 Ability Power
    +200 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
  • 13:14
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    Amplifying Tome

    +20 Ability Power
  • 13:16
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    Morellonomicon

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
  • 17:31
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    Seeker's Armguard

    +30 Armor
    +20 Ability Power


    UNIQUE Passive: Killing a unit grants 0.5 bonus Armor and Ability Power. This bonus stacks up to 30 times.
  • 19:32
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    Amplifying Tome

    +20 Ability Power
  • 21:56
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    Zhonya's Hourglass

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
  • 24:34
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    Amplifying Tome

    +20 Ability Power
  • 26:06

Most Popular Skill Order

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Spider Queen

Human Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling.

Spider Form: Basic attacks deal bonus magic damage and restore health to Elise.

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Neurotoxin / Venomous Bite

Human Form: Deals damage based upon how high the target's Health is.

Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
Cost: 80/85/90/95/100 Mana
Cooldown: 6s
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Volatile Spiderling / Skittering Frenzy

Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.

Spider Form: Elise and her Spiderlings gain Attack Speed.
Cost: 60/70/80/90/100 Mana
Cooldown: 12s
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Cocoon / Rappel

Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.

Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
Cost: 50 Mana
Cooldown: 12/11.5/11/10.5/10s
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Spider Form

Transforms into a menacing spider, reducing her attack range in exchange for movement speed, new abilities, and a Spiderling swarm that will attack her foes.

Cooldown: 4s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 53.3%

4210 (Jungle Elise) Games were found following this Rune.

This Rune Set has a pickrate of 65.1%

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  1. Domination

    DOMINATION

    Burst damage and target access

  2. Electrocute

    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

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    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  4. Cheap Shot

    CHEAP SHOT

    Deal bonus true damage to enemy champions with impaired movement or actions.

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    CHEAP SHOT

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
  6. Eyeball Collection

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...

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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  8. Relentless Hunter

    RELENTLESS HUNTER

    Unique takedowns grant permanent out of combat MS.

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    RELENTLESS HUNTER

    Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  1. Sorcery

    SORCERY

    Empowered abilities and resource manipulation

  2. Waterwalking

    WATERWALKING

    Gain MS and AP or AD, adaptive in the river.

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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  4. Absolute Focus

    ABSOLUTE FOCUS

    While above 70% health, gain extra adaptive damage.

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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  1. Attack Speed

    OFFENSE

    +9% Attack Speed

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Elise

Shaco

Shaco

45.5%
Shaco

Shaco

Win Rate: 45.5%
Games: 292
Twitch

Twitch

46.6%
Twitch

Twitch

Win Rate: 46.6%
Games: 148
Nunu & Willump

Nunu & Willump

Win Rate: 46.7%
Games: 612
Vi

Vi

46.9%
Vi

Vi

Win Rate: 46.9%
Games: 501
Rengar

Rengar

Win Rate: 47%
Games: 802

Elise Counters

Aatrox

Aatrox

59.5%
Aatrox

Aatrox

Win Rate: 59.5%
Games: 306
Amumu

Amumu

Win Rate: 57%
Games: 135
Camille

Camille

56.9%
Camille

Camille

Win Rate: 56.9%
Games: 239
Nocturne

Nocturne

Win Rate: 56.2%
Games: 274
Sylas

Sylas

Win Rate: 55%
Games: 351

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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