support

Nautilus

(the Titan of the Depths)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 16134
  • Pick Rate: 20.9%
  • Win Rate: 50.8%
  • Lane: support
  • Core

Best Starting Items:

Health Potion
Health Potion

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Relic Shield
Relic Shield

Relic Shield

+50 Health
+1 Gold per 10 seconds


UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 5 to 30 (based on missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.
QUEST: Earn 500 gold using this item and upgrade to Targon's Brace.
REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

Limited to 1 Gold Income or Jungle item.
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Kingzone DragonX

Keria

9/5/25

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    Relic Shield

    +50 Health
    +1 Gold per 10 seconds


    UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 5 to 30 (based on missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.
    QUEST: Earn 500 gold using this item and upgrade to Targon's Brace.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 0:12
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:12
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    Warding Totem (Trinket)

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)
  • 0:13
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    Health Potion

    Limited to 5 at one time. Limited to 1 type of Healing Potion.

    Click to Consume: Restores 150 Health over 15 seconds.
  • 0:14
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    Targon's Brace

    +125 Health
    +50% Base Health Regen
    +1 Gold per 10 seconds


    UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 (+15 per level) Health. Killing a minion heals the owner and the nearest allied champion for 10 to 60 (based on missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 30 seconds. Max 3 charges.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 1:23
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 1:23
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    Boots of Mobility

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
  • 3:13
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    Refillable Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
  • 3:16
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 5:31
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    Remnant of the Aspect

    +350 Health
    +200% Base Health Regen
    +10% Cooldown Reduction
    +1 Gold per 10 seconds


    UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+30 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 to 90 (based on missing health) and grants them kill Gold. 50% healing if the owner is ranged. These effects require a nearby ally. Recharges every 20 seconds. Max 4 charges.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
  • 5:32
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    Glacial Shroud

    +20 Armor
    +250 Mana


    UNIQUE Passive: +10% Cooldown Reduction
  • 7:36
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    Cloth Armor

    +15 Armor
  • 9:14
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    Zeke's Convergence

    +60 Armor
    +30 Magic Resist
    +250 Mana
    +10% Cooldown Reduction

    UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
    UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

    Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.


    (Champions can only be linked by one Zeke's Convergence at a time.)
  • 11:21
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    Ruby Crystal

    +150 Health
  • 11:22
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    Kindlegem

    +200 Health

    UNIQUE Passive: +10% Cooldown Reduction
  • 13:37
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    Knight's Vow

    +250 Health
    +40 Armor
    +10% Cooldown Reduction


    UNIQUE Active: Designate an allied champion as your Partner (90 second cooldown).
    UNIQUE Passive: If your Partner is nearby, gain +20 additional Armor and +15% Movement Speed towards them.
    UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).

    (Champions can only be linked by one Knight's Vow at a time.)
  • 13:37
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    Forbidden Idol

    +50% Base Mana Regen

    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive: +5% Heal and Shield Power
  • 16:26
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    Redemption

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
  • 21:56

Most Popular Skill Order

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Staggering Blow

Nautilus' basic attacks deal bonus physical damage and immobilize his targets. This effect cannot happen more than once every few seconds on the same target.

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Dredge Line

Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor, the cooldown of Dredge Line is reduced by half, and half the Mana cost is refunded.
Cost: 60 Mana
Cooldown: 14/13/12/11/10s
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Titan's Wrath

Nautilus surrounds himself with dark energies, gaining a shield that blocks incoming damage. While the shield persists, his attacks apply a damage over time effect to enemies around his target.
Cost: 80 Mana
Cooldown: 12s
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Riptide

Nautilus slams the ground, causing the earth to explode around him in a set of three explosions. Each explosion damages and slows enemies.
Cost: 50/60/70/80/90 Mana
Cooldown: 7/6.5/6/5.5/5s
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Depth Charge

Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
Cost: 100 Mana
Cooldown: 120/100/80s
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skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 54.4%

4131 (Support Nautilus) Games were found following this Rune.

This Rune Set has a pickrate of 88.6%

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  1. Resolve

    RESOLVE

    Durability and crowd control

  2. Aftershock

    AFTERSHOCK

    After immobilizing an enemy champion gain defenses and later deal a burst of magic damage...

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    AFTERSHOCK

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+4% of your maximum health)
    Cooldown: 35s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
  4. Shield Bash

    SHIELD BASH

    Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive...

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    SHIELD BASH

    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
  6. Bone Plating

    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them...

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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  8. Revitalize

    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...

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    REVITALIZE

    Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
  1. Inspiration

    INSPIRATION

    Creative tools and rule bending

  2. Biscuit Delivery

    BISCUIT DELIVERY

    Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently...

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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

    Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

    Manaless: Champions without mana restore 20% missing health instead.
  4. Cosmic Insight

    COSMIC INSIGHT

    +5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR

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    COSMIC INSIGHT

    +5% CDR
    +5% Max CDR
    +5% Summoner Spell CDR
    +5% Item CDR
  1. Scaling Cooldown Reduction

    OFFENSE

    +1-10% Cooldown Reduced

  2. Armor

    FLEX

    +5 Armor

  3. Scaling Health

    DEFENSE

    +15-90 Health (based on level)

Counters Nautilus

Sona

Sona

42.2%
Sona

Sona

Win Rate: 42.2%
Games: 585
Rakan

Rakan

43.8%
Rakan

Rakan

Win Rate: 43.8%
Games: 669
Lux

Lux

44.5%
Lux

Lux

Win Rate: 44.5%
Games: 784
Bard

Bard

45.3%
Bard

Bard

Win Rate: 45.3%
Games: 455
Taric

Taric

45.8%
Taric

Taric

Win Rate: 45.8%
Games: 286

Nautilus Counters

Shen

Shen

56.7%
Shen

Shen

Win Rate: 56.7%
Games: 178
Lulu

Lulu

53.2%
Lulu

Lulu

Win Rate: 53.2%
Games: 602
Tahm Kench

Tahm Kench

Win Rate: 52.8%
Games: 400
Pyke

Pyke

52.7%
Pyke

Pyke

Win Rate: 52.7%
Games: 1138
Morgana

Morgana

52.5%
Morgana

Morgana

Win Rate: 52.5%
Games: 1121

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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