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Pantheon

(the Artisan of War)

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  • League of Legends
  • Season 9 - Patch 9.10.1
  • Games played: 3374
  • Pick Rate: 4.4%
  • Win Rate: 49.8%
  • Lane: top
  • Core

Best Starting Items:

Corrupting Potion
Corrupting Potion

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
Warding Totem (Trinket)
Warding Totem (Trinket)

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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깡츙깡츙

10/0/5

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    Corrupting Potion

    Limited to 1 type of Healing Potion.

    UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

    Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

    (Corrupting Potion can be used even at full Health and Mana.)
  • 0:14
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    Serrated Dirk

    +25 Attack Damage

    UNIQUE Passive: +10 Lethality
    UNIQUE Passive - Headhunter: After killing any enemy, your next damaging spell will deal 40 bonus physical damage (30 second cooldown).
  • 3:33
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    Faerie Charm

    +25% Base Mana Regen
  • 3:33
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    Caulfield's Warhammer

    +25 Attack Damage

    UNIQUE Passive: +10% Cooldown Reduction
  • 7:07
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    Boots of Speed

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed
  • 7:07
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    Youmuu's Ghostblade

    +55 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +18 Lethality
    UNIQUE Passive: +40 Movement Speed out of Combat
    UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
  • 9:06
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    Ninja Tabi

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • 11:30
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    Phage

    +200 Health
    +15 Attack Damage


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
  • 13:58
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    Kindlegem

    +200 Health

    UNIQUE Passive: +10% Cooldown Reduction
  • 15:59
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    Oracle Lens

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
  • 16:00
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    The Black Cleaver

    +400 Health
    +40 Attack Damage
    +20% Cooldown Reduction


    UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
    UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
  • 18:00
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    Stopwatch

    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
  • 20:02
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    B. F. Sword

    +40 Attack Damage
  • 20:04
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    Guardian Angel

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
  • 22:10
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    Ruby Crystal

    +150 Health
  • 23:45
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    Jaurim's Fist

    +15 Attack Damage
    +200 Health


    UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
  • 25:53
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    Sterak's Gage

    +450 Health

    UNIQUE Passive - Giant Strength: Gain 50% of your Base Attack Damage as Bonus Attack Damage
    UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a shield for 75% of your bonus Health. After 0.75 seconds, the shield decays over 3 seconds (60 second cooldown).

    Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +30% Tenacity for 8 seconds.
  • 29:08
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    Elixir of Wrath

    Level 9 required to purchase.

    Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

    Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

    (Only one Elixir effect may be active at a time.)
  • 30:04

Most Popular Skill Order

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Aegis Protection

After attacking or casting spells 4 times, Pantheon will block the next incoming basic attack or turret attack.

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Spear Shot

Pantheon hurls his spear at an opponent, dealing damage.
Cost: 45 Mana
Cooldown: 4s
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Aegis of Zeonia

Pantheon leaps at an enemy and bashes them with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
Cost: 55 Mana
Cooldown: 13/12/11/10/9s
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Heartseeker Strike

Pantheon focuses and unleashes 3 swift strikes to the area in front of him dealing damage to all enemies. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% Health.
Cost: 45/50/55/60/65 Mana
Cooldown: 10/9/8/7/6s
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Grand Skyfall

Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
Cost: 100 Mana
Cooldown: 150/135/120s
skill img 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
skill order

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

Q

skill order

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

W

skill order

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

E

skill order

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

R

Nerf Runes:

Win Rate: 50%

168 (Top Pantheon) Games were found following this Rune.

This Rune Set has a pickrate of 17.9%

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  1. Precision

    PRECISION

    Improved attacks and sustained damage

  2. Conqueror

    CONQUEROR

    Gain stacks of adaptive force when attacking enemy champions. After reaching 5 stacks, convert...

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    CONQUEROR

    Attacks or spells that deal damage to an enemy champion grant 2-6 Adaptive Force (based on level) for 2s (8s for melee). Stacks up to 5 times.

    When fully stacked, 8% of your damage is converted to True Damage and you heal for that amount.
  4. Triumph

    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.

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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  6. Legend: Alacrity

    LEGEND: ALACRITY

    Takedowns on enemies grant permanent Attack Speed.

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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  8. Coup de Grace

    COUP DE GRACE

    Deal more damage to low health enemy champions.

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    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  1. Domination

    DOMINATION

    Burst damage and target access

  2. Ravenous Hunter

    RAVENOUS HUNTER

    Unique takedowns grant permanent healing from ability damage.

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    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  4. Taste of Blood

    TASTE OF BLOOD

    Heal when you damage an enemy champion.

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    TASTE OF BLOOD

    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
  1. Adaptive Force

    OFFENSE

    +6 AD or 10 AP

  2. Adaptive Force

    FLEX

    +6 AD or 10 AP

  3. Armor

    DEFENSE

    +5 Armor

Counters Pantheon

Sion

Sion

39.1%
Sion

Sion

Win Rate: 39.1%
Games: 69
Hecarim

Hecarim

40.5%
Hecarim

Hecarim

Win Rate: 40.5%
Games: 84
Renekton

Renekton

Win Rate: 44.9%
Games: 147
Darius

Darius

45.2%
Darius

Darius

Win Rate: 45.2%
Games: 104
Gangplank

Gangplank

Win Rate: 45.6%
Games: 90

Pantheon Counters

Yasuo

Yasuo

64.3%
Yasuo

Yasuo

Win Rate: 64.3%
Games: 56
Fiora

Fiora

61.5%
Fiora

Fiora

Win Rate: 61.5%
Games: 122
Rumble

Rumble

60.8%
Rumble

Rumble

Win Rate: 60.8%
Games: 102
Urgot

Urgot

59.7%
Urgot

Urgot

Win Rate: 59.7%
Games: 67
Yorick

Yorick

59.1%
Yorick

Yorick

Win Rate: 59.1%
Games: 44

Pro History

Time Player Rank Status KDA Gold Items Spells Runes Length
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