Complete Pro Build:

Win Rate: 50.7% ?

3068 Games were found following similar build paths

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    Nashor's Tooth | Win: 48.5%

    +50% Attack Speed
    +80 Ability Power


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
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    Sorcerer's Shoes | Win: 48.4%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 51.7%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Zhonya's Hourglass | Win: 50.5%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Rabadon's Deathcap | Win: 59.1%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 53.6%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Warding Totem (Trinket) | Win: 46.6%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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CLG Academy

Tuesday

9/1/2

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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:08
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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:08
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:08
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      6:22
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      Dagger

      +12% Attack Speed
      6:22
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      Faerie Charm

      +25% Base Mana Regen
      6:24
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      Stinger

      +35% Attack Speed

      UNIQUE Passive: +10% Cooldown Reduction
      8:24
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      8:25
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      8:26
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      Nashor's Tooth

      +50% Attack Speed
      +80 Ability Power


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
      10:22
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      10:23
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      13:00
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      Blasting Wand

      +40 Ability Power
      13:04
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      Amplifying Tome

      +20 Ability Power
      13:07
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      16:14
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      Amplifying Tome

      +20 Ability Power
      16:16
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      18:55
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      Amplifying Tome

      +20 Ability Power
      18:55
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      22:05
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      Blasting Wand

      +40 Ability Power
      22:11

Nerf Runes

Win Rate: 50.3% ?

1390 (Middle Azir) Games were found following this Rune.

This Rune Set has a pickrate of 41.1%

1390 (Middle Azir) Games were found following this Rune.

This Rune Set has a pickrate of 41.1%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img LETHAL TEMPO1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to...
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    LETHAL TEMPO

    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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MANAFLOW BAND

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Azir

40.6%
Jayce
Jayce

Jayce

Win Rate: 40.6%
Games: 175
41.5%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 41.5%
Games: 181
41.7%
Ezreal
Ezreal

Ezreal

Win Rate: 41.7%
Games: 173
41.8%
Zoe
Zoe

Zoe

Win Rate: 41.8%
Games: 350
41.9%
Anivia
Anivia

Anivia

Win Rate: 41.9%
Games: 129

Azir Counters

58%
Akali
Akali

Akali

Win Rate: 58%
Games: 319
54.6%
Irelia
Irelia

Irelia

Win Rate: 54.6%
Games: 517
54.2%
Lucian
Lucian

Lucian

Win Rate: 54.2%
Games: 96
54%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 54%
Games: 113
54%
Nautilus
Nautilus

Nautilus

Win Rate: 54%
Games: 115

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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