Complete Pro Build:

Win Rate: 59.5% ?

3096 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Sorcerer's Shoes | Win: 47.2%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Liandry's Torment | Win: 49.6%

    +75 Ability Power
    +300 Health


    UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
    UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
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    Rylai's Crystal Scepter | Win: 54.4%

    +300 Health
    +90 Ability Power


    UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
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    Morellonomicon | Win: 48%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Zhonya's Hourglass | Win: 52.9%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Void Staff | Win: 57.4%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Oracle Lens | Win: 47.2%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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ζξζ

12/3/16

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      Spellthief's Edge

      +8 Ability Power
      +10 Health
      +2 Gold Per 10 Seconds
      +25% Base Mana Regen


      UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings grant 15 gold. This can occur up to 3 times every 30 seconds.
      QUEST: Earning gold through using this item will transform the item, granting UNIQUE Active - Warding.

      (Receive diminishing gold from excessive minion kills.)

      Limited to 1 Gold Income or Jungle item.
      0:05
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:06
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:02
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      Ruby Crystal

      +150 Health
      4:02
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      4:03
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      6:15
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      Amplifying Tome

      +20 Ability Power
      6:18
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      6:19
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      10:51
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      Blasting Wand

      +40 Ability Power
      10:52
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      Ruby Crystal

      +150 Health
      13:11
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      Amplifying Tome

      +20 Ability Power
      13:12
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      Haunting Guise

      +35 Ability Power
      +200 Health


      UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
      14:30
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      Liandry's Torment

      +75 Ability Power
      +300 Health


      UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
      UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
      17:19
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      Ruby Crystal

      +150 Health
      17:20
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      Amplifying Tome

      +20 Ability Power
      17:21
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      Rylai's Crystal Scepter

      +300 Health
      +90 Ability Power


      UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
      20:00
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      22:34

Nerf Runes

Win Rate: 56% ?

409 (Support Brand) Pro Games Found

Pick Rate of 41.4%

409 (Support Brand) Pro Games Found

Pick Rate of 41.4%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img DARK HARVESTDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
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    DARK HARVEST

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
  • rune img CHEAP SHOTDeal bonus true damage to enemy champions with impaired movement or actions.
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    CHEAP SHOT

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img ULTIMATE HUNTERUnique takedowns grant permanent cooldown reduction on your Ultimate.
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ULTIMATE HUNTER

Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDTakedowns restore mana or energy and increase their maximum amounts.
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    PRESENCE OF MIND

    Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Brand

40.5%
Rakan
Rakan

Rakan

Win Rate: 40.5%
Games: 188
42.2%
Lulu
Lulu

Lulu

Win Rate: 42.2%
Games: 95
44.3%
Janna
Janna

Janna

Win Rate: 44.3%
Games: 201
45.2%
Nami
Nami

Nami

Win Rate: 45.2%
Games: 217
45.3%
Zilean
Zilean

Zilean

Win Rate: 45.3%
Games: 73

Brand Counters

57.7%
Alistar
Alistar

Alistar

Win Rate: 57.7%
Games: 59
51.8%
Leona
Leona

Leona

Win Rate: 51.8%
Games: 336
51.6%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 51.6%
Games: 64
50.9%
Xerath
Xerath

Xerath

Win Rate: 50.9%
Games: 61
50.8%
Thresh
Thresh

Thresh

Win Rate: 50.8%
Games: 656

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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