Complete Pro Build:

Win Rate: 49.6% ?

4258 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Kraken Slayer | Win: 47.4%

    65 Attack Damage
    25% Attack Speed
    20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (80 + 30% bonus Attack Damage) true damage.

    Mythic Passive: Grants all other Legendary items 10% Attack Speed.
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    Berserker's Greaves | Win: 48.4%

    35% Attack Speed
    45 Move Speed

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    Stormrazor | Win: 52.5%

    40 Attack Damage
    15% Attack Speed
    20% Critical Strike Chance

  • Energized: Moving and Attacking will generate an Energized Attack.
  • Paralyze: Your Energized Attack gains 120 bonus magic damage. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds.

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    Infinity Edge | Win: 56.2%

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: Gain an additional 8% Critical Strike Damage per 20% Critical Strike Chance.

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    Rapid Firecannon | Win: 55.7%

    35% Attack Speed
    20% Critical Strike Chance
    7% Move Speed

  • Energized: Moving and Attacking will generate an Energized Attack.
  • Sharpshooter: Your Energized Attack applies 120 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range.

    Attack Range cannot increase more than 150 units.
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    Mercurial Scimitar | Win: 67.9%

    30 Attack Damage
    20% Critical Strike Chance
    30 Magic Resist


    Active - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and also gain 50% Move Speed for 1 second (90s cooldown).

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    Farsight Alteration | Win: 49.7%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilties (198 - 99s cooldown).

Winning ProBuild Order

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Nerf Runes

Win Rate: 44.3% ?

826 (Bottom Caitlyn) Pro Games Found

Pick Rate of 47.8%

826 (Bottom Caitlyn) Pro Games Found

Pick Rate of 47.8%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img FLEET FOOTWORKAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and...
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    FLEET FOOTWORK

    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
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    LEGEND: BLOODLINE

    Gain 0.6% lifesteal for every Legend stack (max 15 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
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    GATHERING STORM

    Every 10 min gain AP or AD, adaptive.

    10 min: + 8 AP or 5 AD
    20 min: + 24 AP or 14 AD
    30 min: + 48 AP or 29 AD
    40 min: + 80 AP or 48 AD
    50 min: + 120 AP or 72 AD
    60 min: + 168 AP or 101 AD
    etc...
  • rune img NIMBUS CLOAKAfter casting a Summoner Spell, gain a short movement speed increase that allows you to pass...
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NIMBUS CLOAK

After casting a Summoner Spell, gain a movement speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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