Complete Pro Build:

Win Rate: 61.1% ?

3339 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Sorcerer's Shoes | Win: 51.4%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Spellbinder | Win: 50.5%

    +120 Ability Power
    +10% Movement Speed

    UNIQUE Passive: Nearby allied and enemy spellcasts charge Spellbinder up to a cap (100 maximum).
    UNIQUE Active: Gain a maximum of 80 Ability Power and 50% decaying Movement Speed for 4 seconds.

    Each spellcast stored contributes +0.8 Ability Power and +0.5% Movement Speed to the effect. (60 second cooldown).
  • item img
  • item img

    Rabadon's Deathcap | Win: 55%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • item img
  • item img

    Zhonya's Hourglass | Win: 55.1%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
  • item img
  • item img

    Void Staff | Win: 57.3%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
  • item img
  • item img

    Morellonomicon | Win: 52.9%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
  • item img
  • item img

    Warding Totem (Trinket) | Win: 49.4%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

tier img

GONSALES

13/6/6

    • item img
      item img

      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:05
    • item img
      item img

      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:05
    • next item
    • item img
      item img

      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:55
    • next item
    • item img
      item img

      Aether Wisp

      +30 Ability Power

      UNIQUE Passive: +5% Movement Speed
      3:23
    • next item
    • item img
      item img

      Needlessly Large Rod

      +60 Ability Power
      6:50
    • item img
      item img

      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      6:52
    • item img
      item img

      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      6:53
    • next item
    • item img
      item img

      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      8:28
    • next item
    • item img
      item img

      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      10:58
    • item img
      item img

      Spellbinder

      +120 Ability Power
      +10% Movement Speed

      UNIQUE Passive: Nearby allied and enemy spellcasts charge Spellbinder up to a cap (100 maximum).
      UNIQUE Active: Gain a maximum of 80 Ability Power and 50% decaying Movement Speed for 4 seconds.

      Each spellcast stored contributes +0.8 Ability Power and +0.5% Movement Speed to the effect. (60 second cooldown).
      10:59
    • next item
    • item img
      item img

      Needlessly Large Rod

      +60 Ability Power
      13:13
    • next item
    • item img
      item img

      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      16:22
    • next item
    • item img
      item img

      Seeker's Armguard

      +30 Armor
      +20 Ability Power


      UNIQUE Passive: Killing a unit grants 0.5 bonus Armor and Ability Power. This bonus stacks up to 30 times.
      18:31
    • next item
    • item img
      item img

      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      19:37
    • next item
    • item img
      item img

      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      21:45
    • next item
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      23:42
    • next item
    • item img
      item img

      Blasting Wand

      +40 Ability Power
      24:24
    • next item
    • item img
      item img

      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      27:39

Nerf Runes

Win Rate: 55.4% ?

1266 (Middle Diana) Pro Games Found

Pick Rate of 78%

1266 (Middle Diana) Pro Games Found

Pick Rate of 78%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img ELECTROCUTEHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
  • rune img

    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
  • rune img

    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
  • rune img

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
rune img

RELENTLESS HUNTER

Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ABSOLUTE FOCUSWhile above 70% health, gain extra adaptive damage.
  • rune img

    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
rune img

GATHERING STORM

Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Scaling Health DEFENCE+15-90 Health (based on level)

Counters Diana

38.5%
Yuumi
Yuumi

Yuumi

Win Rate: 38.5%
Games: 65
39.6%
Lissandra
Lissandra

Lissandra

Win Rate: 39.6%
Games: 43
39.6%
Pantheon
Pantheon

Pantheon

Win Rate: 39.6%
Games: 43
40.6%
Thresh
Thresh

Thresh

Win Rate: 40.6%
Games: 74
43.5%
Syndra
Syndra

Syndra

Win Rate: 43.5%
Games: 184

Diana Counters

64.9%
Lucian
Lucian

Lucian

Win Rate: 64.9%
Games: 54
58.8%
Xerath
Xerath

Xerath

Win Rate: 58.8%
Games: 80
57.1%
Sylas
Sylas

Sylas

Win Rate: 57.1%
Games: 314
57.1%
Lux
Lux

Lux

Win Rate: 57.1%
Games: 121
56.4%
LeBlanc
LeBlanc

LeBlanc

Win Rate: 56.4%
Games: 172

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more