Complete Pro Build:

Win Rate: 0.5% ?

4265 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Plated Steelcaps | Win: 45%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Sterak's Gage | Win: 55.2%

    50 Attack Damage
    400 Health

  • Bloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds. Stacks beyond the first heal for 50% less.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).

    Bloodlust stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.
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    Serylda's Grudge | Win: 51.4%

    45 Attack Damage
    30% Armor Penetration
    20 Ability Haste

  • Bitter Cold: Damaging Abilities Slow enemies by 30% for 1 second.
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    Serpent's Fang | Win: 49.7%

    55 Attack Damage
    12 Lethality

  • Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain by (50% | 35% for Ranged Champions) for 3 seconds. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).

    Additional damage not applied to targets with shields that only block magic damage.
    Item performance differs for melee and ranged users.

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    Chempunk Chainsword | Win: 51%

    45 Attack Damage
    250 Health
    15 Ability Haste

  • Hackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    The Collector | Win: 52.3%

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
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    Farsight Alteration | Win: 46.5%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).

Nerf Runes

Win Rate: 46.5% ?

3586 (Top Gangplank) Pro Games Found

Pick Rate of 83.7%

3586 (Top Gangplank) Pro Games Found

Pick Rate of 83.7%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
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    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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OVERGROWTH

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img FUTURE'S MARKETYou can enter debt to buy items.
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    FUTURE'S MARKET

    You can enter debt to buy items. The amount you can borrow increases over time.

    Lending Fee: 50 gold
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Move Speed while under their effects.

  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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