Complete Pro Build:

Win Rate: 41.8% ?

3062 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 45.6%

    35% Attack Speed
    45 Move Speed

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    Stinger | Win: 50%

    +35% Attack Speed

    UNIQUE Passive: +10% Cooldown Reduction
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    Trinity Force | Win: 47.3%

    35 Attack Damage
    35% Attack Speed
    200 Health
    10 Ability Haste

  • Swift Strikes: Attacks grant 25 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 0).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage (1.5s cooldown).

    Mythic Passive: Grants all other Legendary items 10 Attack Speed.
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    Dead Man's Plate | Win: 52.6%

    475 Health
    40 Armor
    5% Move Speed

  • Shipwrecker: While moving, build up to 60 bonus Move Speed. Your next Attack discharges built up Move Speed to deal up to 100 magic damage. If dealt by a Melee champion at top speed, the Attack also Slows the target by 50% for 1 second.

    ''There's only one way you'll get this armor from me...'' - forgotten namesake


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    Jaurim's Fist | Win: 66.7%

    +15 Attack Damage
    +200 Health


    UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
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    Sterak's Gage | Win: 61.2%

    50 Attack Damage
    400 Health

  • Rage: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1% max Health for Ranged champions) over 6 seconds.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 200 Shield (increased by 7.5% max Health per stack of Rage) for 5 seconds (60s cooldown).

    Rage stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.
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    Stealth Ward | Win: 46.9%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

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DEMACIA

19/3/9

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Nerf Runes

Win Rate: 52% ?

185 (Top Garen) Pro Games Found

Pick Rate of 33%

185 (Top Garen) Pro Games Found

Pick Rate of 33%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img CELERITYAll movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
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    CELERITY

    All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  • rune img NIMBUS CLOAKAfter casting a Summoner Spell, gain a short movement speed increase that allows you to pass...
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NIMBUS CLOAK

After casting a Summoner Spell, gain a movement speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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