Complete Pro Build:

Win Rate: 62.1% ?

2529 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Runic Echoes | Win: 50.8%

    +80 Ability Power
    +10% Cooldown Reduction
    +300 Mana


    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

    This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

    Limited to 1 Gold Income or Jungle item.
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    Sorcerer's Shoes | Win: 51.6%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 56.4%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Zhonya's Hourglass | Win: 54.5%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Rabadon's Deathcap | Win: 63%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 58.8%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Oracle Lens | Win: 51.3%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Vitality.Bee

Skeanz

18/3/15

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      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:14
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:15
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:16
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:34
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      Stalker's Blade

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
      UNIQUE Passive - Tooth / Nail: Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
      4:36
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      4:38
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      6:39
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      Enchantment: Runic Echoes

      +80 Ability Power
      +10% Cooldown Reduction
      +300 Mana


      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

      This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

      Limited to 1 Gold Income or Jungle item.
      8:27
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      12:07
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      12:10
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      14:38
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      Seeker's Armguard

      +30 Armor
      +20 Ability Power


      UNIQUE Passive: Killing a unit grants 0.5 bonus Armor and Ability Power. This bonus stacks up to 30 times.
      18:06
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      Amplifying Tome

      +20 Ability Power
      18:08
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      19:57
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      21:25
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      Needlessly Large Rod

      +60 Ability Power
      24:30
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      28:52

Nerf Runes

Win Rate: 54.2% ?

5410 (Jungle Gragas) Pro Games Found

Pick Rate of 71.4%

5410 (Jungle Gragas) Pro Games Found

Pick Rate of 71.4%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img PREDATORAdd an active effect to your boots that grants a large boost of MS and causes your next attack...
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    PREDATOR

    Enchants your boots with the active effect 'Predator.'

    Channel for 1.5s out of combat to gain 45% movement speed for 15s. Damaging attacks or abilities end this effect, dealing 60 - 180 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.

    Cooldown: 150s - 100s. Starts the game on cooldown. 50% cooldown if interrupted while channeling.
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img INGENIOUS HUNTERUnique takedowns grant permanent Active Item CDR (includes Trinkets).
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INGENIOUS HUNTER

Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img PERFECT TIMINGGain a free Stopwatch. Stopwatch has a one time use Stasis effect.
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    PERFECT TIMING

    Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

    Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Gragas

45.8%
Nunu & Willump
Nunu & Willump

Nunu & Willump

Win Rate: 45.8%
Games: 907
45.9%
Dr. Mundo
Dr. Mundo

Dr. Mundo

Win Rate: 45.9%
Games: 133
46.4%
Nidalee
Nidalee

Nidalee

Win Rate: 46.4%
Games: 1552
46.9%
Ivern
Ivern

Ivern

Win Rate: 46.9%
Games: 220
47.2%
Karthus
Karthus

Karthus

Win Rate: 47.2%
Games: 1615

Gragas Counters

57.3%
Amumu
Amumu

Amumu

Win Rate: 57.3%
Games: 145
57%
Aatrox
Aatrox

Aatrox

Win Rate: 57%
Games: 390
56.3%
Volibear
Volibear

Volibear

Win Rate: 56.3%
Games: 128
56%
Nocturne
Nocturne

Nocturne

Win Rate: 56%
Games: 227
54.8%
Pantheon
Pantheon

Pantheon

Win Rate: 54.8%
Games: 276

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
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