Complete Pro Build:

Win Rate: 50% ?

2510 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Warrior | Win: 48.6%

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
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    Ninja Tabi | Win: 48.4%

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    The Black Cleaver | Win: 49.6%

    +400 Health
    +40 Attack Damage
    +20% Cooldown Reduction


    UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
    UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
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    Phantom Dancer | Win: 57.8%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
    UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
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    Guardian Angel | Win: 63.1%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Edge of Night | Win: 62.8%

    +250 Health
    +55 Attack Damage


    UNIQUE Passive: +18 Lethality
    UNIQUE Active - Night's Veil: Channel for 1 second to grant a spell shield that blocks the next enemy ability. Lasts for 7 seconds (40 second cooldown).

    (Can move while channeling, but taking damage breaks the channel.)
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    Oracle Lens | Win: 49.1%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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EMonkeyz

Warden

11/2/19

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      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:04
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:04
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:05
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      Skirmisher's Sabre

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
      Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.
      5:21
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      Long Sword

      +10 Attack Damage
      5:23
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      5:24
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      5:25
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      Enchantment: Warrior

      +60 Attack Damage
      +10% Cooldown Reduction


      Limited to 1 Gold Income or Jungle item.
      7:43
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      Cloth Armor

      +15 Armor
      7:45
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      Ninja Tabi

      Limited to 1 pair of boots.

      +20 Armor

      UNIQUE Passive: Blocks 12% of the damage from basic attacks.
      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      10:25
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      Ruby Crystal

      +150 Health
      10:26
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      Long Sword

      +10 Attack Damage
      10:26
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      Phage

      +200 Health
      +15 Attack Damage


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      12:01
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      Ruby Crystal

      +150 Health
      12:01
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      Kindlegem

      +200 Health

      UNIQUE Passive: +10% Cooldown Reduction
      14:13
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      Dagger

      +12% Attack Speed
      14:18
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      The Black Cleaver

      +400 Health
      +40 Attack Damage
      +20% Cooldown Reduction


      UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
      UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
      17:24
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      Zeal

      +15% Attack Speed
      +15% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      17:26
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      Phantom Dancer

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
      UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
      20:21
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      20:22
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      B. F. Sword

      +40 Attack Damage
      22:33

Nerf Runes

Win Rate: 51.1% ?

687 (Jungle Graves) Pro Games Found

Pick Rate of 29.1%

687 (Jungle Graves) Pro Games Found

Pick Rate of 25.9%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img ELECTROCUTEHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
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    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
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RELENTLESS HUNTER

Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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TRIUMPH

Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Graves

41%
Skarner
Skarner

Skarner

Win Rate: 41%
Games: 61
44.1%
Taliyah
Taliyah

Taliyah

Win Rate: 44.1%
Games: 334
44.9%
Vi
Vi

Vi

Win Rate: 44.9%
Games: 205
45.6%
Zac
Zac

Zac

Win Rate: 45.6%
Games: 178
46.6%
Dr. Mundo
Dr. Mundo

Dr. Mundo

Win Rate: 46.6%
Games: 73

Graves Counters

59.7%
Qiyana
Qiyana

Qiyana

Win Rate: 59.7%
Games: 151
55.8%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 55.8%
Games: 52
55.5%
Olaf
Olaf

Olaf

Win Rate: 55.5%
Games: 287
55.5%
Shaco
Shaco

Shaco

Win Rate: 55.5%
Games: 184
55.2%
Pantheon
Pantheon

Pantheon

Win Rate: 55.2%
Games: 147

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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