Complete Pro Build:

Win Rate: 55.4% ?

3312 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Trinity Force | Win: 51.1%

    35 Attack Damage
    35% Attack Speed
    200 Health
    10 Ability Haste

  • Swift Strikes: Attacks grant 25 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 0).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage (1.5s cooldown).

    Mythic Passive: Grants all other Legendary items 10 Attack Speed.
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    Plated Steelcaps | Win: 51%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Death's Dance | Win: 59.2%

    +50 Attack Damage
    +30 Armor
    +30 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
    UNIQUE Passive: [Melee Users: 30% || Ranged Users: 10%] of damage taken is dealt as a Bleed effect over 3 seconds instead.
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    Skirmisher's Sabre | Win: 42.6%

    Limited to 1 Gold Income or Jungle item.

    +10% Life Steal vs. Monsters

    UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
    UNIQUE Passive - Tooth / Nail:Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.
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    Spirit Visage | Win: 60.9%

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
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    Enchantment: Cinderhulk | Win: 56.4%

    +300 Health
    +15% Bonus Health


    UNIQUE Passive - Immolate: While in combat, burns nearby enemies for [12 to 29] magic damage a second. Once every 12 seconds, your next immobilizing spell deals [12 to 29] (+3% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 300% damage to minions and monsters.
    Limited to 1 Gold Income or Jungle item.
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    Oracle Lens | Win: 51.2%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

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WΦΦF

11/0/2

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Nerf Runes

Win Rate: 53.4% ?

1672 (Jungle Hecarim) Pro Games Found

Pick Rate of 28.7%

1672 (Jungle Hecarim) Pro Games Found

Pick Rate of 59.5%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img PHASE RUSHHitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
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    PHASE RUSH

    Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

    Movement speed is increased to 40 - 60% for Melee champions.

    Duration: 3s
    Cooldown: 15s
  • rune img NIMBUS CLOAKAfter casting a Summoner Spell, gain a short movement speed increase that allows you to pass...
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    NIMBUS CLOAK

    After casting a Summoner Spell, gain a movement speed increase that lasts for 2s and allows you to pass through units.

    Increase: 5% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
  • rune img CELERITYAll movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
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    CELERITY

    All movement bonuses are 7% more effective on you and gain 1% Movement Speed.
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
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WATERWALKING

Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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    RAVENOUS HUNTER

    Omnivamp: 1% + 2% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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SUDDEN IMPACT

After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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