Complete Pro Build:

Win Rate: 56.1% ?

3081 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 51%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Blade of the Ruined King | Win: 50%

    +40 Attack Damage
    +25% Attack Speed
    +12% Life Steal


    UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
    UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

    Minimum bonus physical damage dealt is 15.
    Maximum bonus physical damage dealt to monsters and minions is 60.
    User's Life Steal is applied to bonus physical damage dealt.
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    Runaan's Hurricane | Win: 53.8%

    +40% Attack Speed
    +25% Critical Strike Chance
    +7% Movement Speed


    UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
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    Bloodthirster | Win: 60.1%

    +80 Attack Damage

    UNIQUE Passive: +20% Life Steal
    UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

    This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
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    Guardian Angel | Win: 66.3%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Wit's End | Win: 55.1%

    +50% Attack Speed
    +50 Magic Resist
    +5% Movement Speed


    UNIQUE Passive - At Wit's End: Deal 15 - 80 magic damage on hit. While below half health, heal for 33% of this effect's damage dealt - increased to 100% for Melee Champions.
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    Farsight Alteration | Win: 51.5%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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KiKaDC

15/4/13

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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:05
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:06
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      4:10
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      Recurve Bow

      +25% Attack Speed

      UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
      6:26
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      6:29
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      Long Sword

      +10 Attack Damage
      8:00
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      Bilgewater Cutlass

      +25 Attack Damage
      +10% Life Steal


      UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).
      9:58
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      Dagger

      +12% Attack Speed
      9:59
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      Blade of the Ruined King

      +40 Attack Damage
      +25% Attack Speed
      +12% Life Steal


      UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
      UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

      Minimum bonus physical damage dealt is 15.
      Maximum bonus physical damage dealt to monsters and minions is 60.
      User's Life Steal is applied to bonus physical damage dealt.
      15:12
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      Runaan's Hurricane

      +40% Attack Speed
      +25% Critical Strike Chance
      +7% Movement Speed


      UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
      15:13
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      15:15
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      Quicksilver Sash

      +30 Magic Resist

      UNIQUE Active - Quicksilver: Removes all crowd control debuffs (90 second cooldown).
      19:09
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      19:12
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      Bloodthirster

      +80 Attack Damage

      UNIQUE Passive: +20% Life Steal
      UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

      This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
      21:27
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      B. F. Sword

      +40 Attack Damage
      24:36
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      Guardian Angel

      +45 Attack Damage
      +40 Armor


      UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
      27:22

Nerf Runes

Win Rate: 56.3% ?

863 (Bottom Kalista) Pro Games Found

Pick Rate of 66.3%

863 (Bottom Kalista) Pro Games Found

Pick Rate of 66.3%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img HAIL OF BLADESGain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
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    HAIL OF BLADES

    Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

    No more than 2s can elapse between attacks or this effect will end.

    Cooldown: 4s out of combat.

    Attack resets increase the attack limit by 1.
    Allows you to temporarily exceed the attack speed limit.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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    TASTE OF BLOOD

    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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RAVENOUS HUNTER

Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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LEGEND: ALACRITY

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Kalista

40.7%
Jinx
Jinx

Jinx

Win Rate: 40.7%
Games: 177
44.1%
Caitlyn
Caitlyn

Caitlyn

Win Rate: 44.1%
Games: 234
47.4%
Tristana
Tristana

Tristana

Win Rate: 47.4%
Games: 133
47.5%
Draven
Draven

Draven

Win Rate: 47.5%
Games: 97
47.7%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 47.7%
Games: 21

Kalista Counters

66%
Yasuo
Yasuo

Yasuo

Win Rate: 66%
Games: 50
58.2%
Varus
Varus

Varus

Win Rate: 58.2%
Games: 55
52.7%
Sivir
Sivir

Sivir

Win Rate: 52.7%
Games: 95
52.4%
Ezreal
Ezreal

Ezreal

Win Rate: 52.4%
Games: 550
52.3%
Jhin
Jhin

Jhin

Win Rate: 52.3%
Games: 90

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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