Complete Pro Build:

Win Rate: 59.2% ?

3585 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 55.8%

    35% Attack Speed
    45 Move Speed

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    Nashor's Tooth | Win: 55.3%

    100 Ability Power
    50% Attack Speed

  • Icathian Bite: Attacks apply (15 + 25% Ability Power) magic damage On-Hit.
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    Riftmaker | Win: 58.3%

    80 Ability Power
    150 Health
    15 Ability Haste
    15% Omnivamp

  • Void Corruption: For each second in champion combat, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.

    Mythic Passive: Grants all other Legendary items 5% Magic Penetration.
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    Rabadon's Deathcap | Win: 69.5%

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
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    Zhonya's Hourglass | Win: 66.1%

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

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    Void Staff | Win: 63.2%

    65 Ability Power
    40% Magic Penetration

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    Stealth Ward | Win: 51.8%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

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v2

18/12/11

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    • Doran's Ring 26:28
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Nerf Runes

Win Rate: 55.3% ?

1294 (Top Kayle) Pro Games Found

Pick Rate of 44.9%

1294 (Top Kayle) Pro Games Found

Pick Rate of 44.9%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img OVERHEALExcess healing on you becomes a shield.
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    OVERHEAL

    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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    RAVENOUS HUNTER

    Omnivamp: 1% + 2% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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