Complete Pro Build:

Win Rate: 53.3% ?

3082 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Nashor's Tooth | Win: 53.3%

    +50% Attack Speed
    +80 Ability Power


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
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    Berserker's Greaves | Win: 49.7%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Guinsoo's Rageblade | Win: 54%

    +25 Attack Damage
    +25 Ability Power
    +25% Attack Speed


    Passive: Basic attacks deal 15 magic damage on hit.
    UNIQUE Passive - Last Whisper: Gain 15% Armor Penetration.
    UNIQUE Passive - Dissolve: Gain 15% Magic Penetration.
    UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (up to 6 stacks). At max stacks, gain Guinsoo's Rage.

    Guinsoo's Rage: Every 3 basic attacks, trigger on hit effects twice.

    While at half stacks, melee champions' next attack will fully stack Rageblade.
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    Rylai's Crystal Scepter | Win: 68.1%

    +300 Health
    +90 Ability Power


    UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
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    Rabadon's Deathcap | Win: 61.4%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Wit's End | Win: 51.6%

    +50% Attack Speed
    +50 Magic Resist
    +5% Movement Speed


    UNIQUE Passive - At Wit's End: Deal 15 - 80 magic damage on hit. While below half health, heal for 33% of this effect's damage dealt - increased to 100% for Melee Champions.
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    Warding Totem (Trinket) | Win: 47.4%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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arnment

10/11/11

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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      0:07
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:07
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      6:39
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      Null-Magic Mantle

      +25 Magic Resist
      6:44
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      Dagger

      +12% Attack Speed
      7:38
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      Stinger

      +35% Attack Speed

      UNIQUE Passive: +10% Cooldown Reduction
      11:29
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      Nashor's Tooth

      +50% Attack Speed
      +80 Ability Power


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
      13:16
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      13:20
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      Dagger

      +12% Attack Speed
      14:59
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      15:00
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      Dagger

      +12% Attack Speed
      16:04
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      Recurve Bow

      +25% Attack Speed

      UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
      19:47
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      Pickaxe

      +25 Attack Damage
      19:48
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      Guinsoo's Rageblade

      +25 Attack Damage
      +25 Ability Power
      +25% Attack Speed


      Passive: Basic attacks deal 15 magic damage on hit.
      UNIQUE Passive - Last Whisper: Gain 15% Armor Penetration.
      UNIQUE Passive - Dissolve: Gain 15% Magic Penetration.
      UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (up to 6 stacks). At max stacks, gain Guinsoo's Rage.

      Guinsoo's Rage: Every 3 basic attacks, trigger on hit effects twice.

      While at half stacks, melee champions' next attack will fully stack Rageblade.
      21:55
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      Blasting Wand

      +40 Ability Power
      22:28
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      Rylai's Crystal Scepter

      +300 Health
      +90 Ability Power


      UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
      27:00
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      Negatron Cloak

      +40 Magic Resist
      27:02
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    • Corrupting Potion
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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      29:39
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      Needlessly Large Rod

      +60 Ability Power
      29:39
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      31:37
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      Wit's End

      +50% Attack Speed
      +50 Magic Resist
      +5% Movement Speed


      UNIQUE Passive - At Wit's End: Deal 15 - 80 magic damage on hit. While below half health, heal for 33% of this effect's damage dealt - increased to 100% for Melee Champions.
      38:05

Nerf Runes

Win Rate: 54.4% ?

831 (Top Kayle) Pro Games Found

Pick Rate of 49.2%

831 (Top Kayle) Pro Games Found

Pick Rate of 49.2%

  • Nerf
  • Popular
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img KLEPTOMANCYLoot gold and items from enemy champions by casting spells and auto attacking them.
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    KLEPTOMANCY

    After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

    Only attacks against champions grant you a reward.
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • rune img RESOLVEDurability and crowd control
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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    OVERGROWTH

    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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BONE PLATING

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Kayle

35.9%
Malphite
Malphite

Malphite

Win Rate: 35.9%
Games: 67
39.2%
Qiyana
Qiyana

Qiyana

Win Rate: 39.2%
Games: 46
42.6%
Tahm Kench
Tahm Kench

Tahm Kench

Win Rate: 42.6%
Games: 47
43.5%
Kled
Kled

Kled

Win Rate: 43.5%
Games: 152
44%
Illaoi
Illaoi

Illaoi

Win Rate: 44%
Games: 91

Kayle Counters

64.3%
Sion
Sion

Sion

Win Rate: 64.3%
Games: 42
62.3%
Nasus
Nasus

Nasus

Win Rate: 62.3%
Games: 45
60.7%
Olaf
Olaf

Olaf

Win Rate: 60.7%
Games: 66
59.7%
Gnar
Gnar

Gnar

Win Rate: 59.7%
Games: 57
56.6%
Ornn
Ornn

Ornn

Win Rate: 56.6%
Games: 46

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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