Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Taste Their Fear
Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
Cost: 20 Mana
Cooldown: 4s
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
Void Spike
Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.
Cost: 55/60/65/70/75 Mana
Cooldown: 9s
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
Leap
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
Cost: 50 Mana
Cooldown: 20/18/16/14/12s
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
Void Assault
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.
Cost: 100 Mana
Cooldown: 100/85/70s
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