Complete Pro Build:

Win Rate: 64.4% ?

3265 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Boots of Mobility | Win: 49.9%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
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    Athene's Unholy Grail | Win: 53.2%

    +30 Ability Power
    +30 Magic Resist
    +10% Cooldown Reduction
    +100% Base Mana Regen


    UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
    UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

    (Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
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    Ardent Censer | Win: 56.9%

    +60 Ability Power
    +10% Cooldown Reduction
    +50% Base Mana Regen


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Passive: +8% Movement Speed
    UNIQUE Passive: Whenever you heal or shield an ally, you and your ally gain 10% - 30% Attack Speed and your attacks deal an additional 5 - 20 on-hit magic damage for 6 seconds.

    This does not include regeneration effects. Bonus effects are based on target's level.
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    Remnant of the Watchers | Win: 55.5%

    +200 Health
    +35 Ability Power
    +10% Cooldown Reduction
    +2 Gold per 10 seconds
    +50% Base Mana Regen


    UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.
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    Redemption | Win: 57.5%

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
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    Rabadon's Deathcap | Win: 58.2%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Oracle Lens | Win: 49.8%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Kingzone DragonX

Keria

3/1/16

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      Spellthief's Edge

      +10 Ability Power
      +2 Gold per 10 seconds
      +25% Base Mana Regen


      UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 13 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 11 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
      QUEST: Earn 500 gold using this item and upgrade to Frostfang.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.
      0:24
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:25
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      0:28
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      Frostfang

      +20 Ability Power
      +2 Gold per 10 seconds
      +50% Base Mana Regen
      +10% Cooldown Reduction


      UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
      QUEST: Earn 500 gold using this item.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.
      3:57
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      3:57
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      Boots of Mobility

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
      5:33
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      9:25
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      Faerie Charm

      +25% Base Mana Regen
      9:26
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      Athene's Unholy Grail

      +30 Ability Power
      +30 Magic Resist
      +10% Cooldown Reduction
      +100% Base Mana Regen


      UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
      UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

      (Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
      11:01
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      Faerie Charm

      +25% Base Mana Regen
      12:17
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      Forbidden Idol

      +50% Base Mana Regen

      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: +5% Heal and Shield Power
      15:16
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      Amplifying Tome

      +20 Ability Power
      15:17
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      Aether Wisp

      +30 Ability Power

      UNIQUE Passive: +5% Movement Speed
      17:44
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      Ardent Censer

      +60 Ability Power
      +10% Cooldown Reduction
      +50% Base Mana Regen


      UNIQUE Passive: +10% Heal and Shield Power
      UNIQUE Passive: +8% Movement Speed
      UNIQUE Passive: Whenever you heal or shield an ally, you and your ally gain 10% - 30% Attack Speed and your attacks deal an additional 5 - 20 on-hit magic damage for 6 seconds.

      This does not include regeneration effects. Bonus effects are based on target's level.
      17:45
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      Remnant of the Watchers

      +200 Health
      +35 Ability Power
      +10% Cooldown Reduction
      +2 Gold per 10 seconds
      +50% Base Mana Regen


      UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 18 additional magic damage per unique spell cast. If there is a nearby ally Champion, it also grants 22 Gold. This can occur up to 3 times every 30 seconds. Before quest completion, killing minions and non-epic monsters slows Tribute and gold generation.
      QUEST: Earn 500 gold using this item.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.
      20:14
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      20:15
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      Faerie Charm

      +25% Base Mana Regen
      22:06
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      Forbidden Idol

      +50% Base Mana Regen

      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: +5% Heal and Shield Power
      25:37

Nerf Runes

Win Rate: 54% ?

281 (Support Lux) Pro Games Found

Pick Rate of 13.7%

281 (Support Lux) Pro Games Found

Pick Rate of 37.6%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ARCANE COMETDamaging a champion with an ability hurls a damaging comet at their location.
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    ARCANE COMET

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Lux

40.3%
Soraka
Soraka

Soraka

Win Rate: 40.3%
Games: 475
42.6%
Shaco
Shaco

Shaco

Win Rate: 42.6%
Games: 108
45.3%
Zilean
Zilean

Zilean

Win Rate: 45.3%
Games: 283
45.4%
Zyra
Zyra

Zyra

Win Rate: 45.4%
Games: 357
45.8%
Nami
Nami

Nami

Win Rate: 45.8%
Games: 664

Lux Counters

59.7%
Tahm Kench
Tahm Kench

Tahm Kench

Win Rate: 59.7%
Games: 104
59.6%
Veigar
Veigar

Veigar

Win Rate: 59.6%
Games: 42
59%
Alistar
Alistar

Alistar

Win Rate: 59%
Games: 246
59%
Volibear
Volibear

Volibear

Win Rate: 59%
Games: 173
55.6%
Sona
Sona

Sona

Win Rate: 55.6%
Games: 153

Pro History

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  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
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