Complete Pro Build:

Win Rate: 52% ?

4770 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Liandry's Anguish | Win: 46%

    80 Ability Power
    600 Mana
    20 Ability Haste

  • Torment: Dealing damage with Abilities causes enemies to burn for (15 + 2.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Whilst burning, they lose 5% Magic Resist per second (max reduction 25%).

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.
  • item img
  • item img

    Sorcerer's Shoes | Win: 47.1%

    18 Magic Penetration
    45 Move Speed

  • item img
  • item img

    Demonic Embrace | Win: 48.2%

    70 Ability Power
    350 Health

  • Azakana Gaze: Dealing Ability damage burns enemies for 1.5% max Health magic damage every second for 4 seconds. You gain 10 Armor and Magic Resist if a champion is affected (+2.5 Armor and Magic Resist for each additional champion affected).
  • item img
  • item img

    Morellonomicon | Win: 49%

    70 Ability Power
    250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Liandry's Torment | Win: 55.9%

    +75 Ability Power
    +300 Health


    UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
    UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
  • item img
  • item img

    Rabadon's Deathcap | Win: 65.6%

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
  • item img
  • item img

    Farsight Alteration | Win: 51.6%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilties (198 - 99s cooldown).

Winning ProBuild Order

tier img

bvcx

5/4/7

    • item img 0:13
    • item img 0:14
    • item img 0:14
    • next item
    • item img 3:44
    • next item
    • item img 6:17
    • item img 6:18
    • next item
    • item img 8:55
    • next item
    • item img 12:15
    • item img 12:19
    • next item
    • item img 14:15
    • item img 14:20
    • next item
    • item img 19:41
    • next item
    • item img 22:05
    • item img 22:07
    • next item
    • item img 24:42
    • next item
    • item img 26:04
    • sold
    • Doran's Ring 26:37

Nerf Runes

Win Rate: 36.9% ?

171 (Middle Malzahar) Pro Games Found

Pick Rate of 63.6%

171 (Middle Malzahar) Pro Games Found

Pick Rate of 63.6%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img SUMMON AERYYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
  • rune img

    SUMMON AERY

    Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD).

    Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP) (+0.4 bonus AD).

    Aery cannot be sent out again until she returns to you.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
  • rune img

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability...
  • rune img

    TRANSCENDENCE

    Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
rune img

SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
  • rune img

    MAGICAL FOOTWEAR

    You get free Slightly Magical Footware at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footware grant you an additional 10 Move Speed.
  • rune img COSMIC INSIGHT+15 Summoner Spell Haste+10 Item Haste
rune img

COSMIC INSIGHT

+15 Summoner Spell Haste
+10 Item Haste
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more