Complete Pro Build:

Win Rate: 0.5% ?

5451 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 49.3%

    35% Attack Speed
    45 Move Speed

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    Kraken Slayer | Win: 49.1%

    65 Attack Damage
    25% Attack Speed
    20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.

    Mythic Passive: Grants all other Legendary items 10% Attack Speed.
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    The Collector | Win: 53.6%

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
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    Infinity Edge | Win: 57.7%

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
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    Lord Dominik's Regards | Win: 53.2%

    30 Attack Damage
    20% Critical Strike Chance
    35% Armor Penetration

  • Giant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.

    Max damage increase reached when Health difference is greater than 2000.
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    Bloodthirster | Win: 56.8%

    55 Attack Damage
    20% Critical Strike Chance
    20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.
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    Farsight Alteration | Win: 50.5%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).

Nerf Runes

Win Rate: 50.4% ?

513 (Bottom Miss Fortune) Pro Games Found

Pick Rate of 20.4%

513 (Bottom Miss Fortune) Pro Games Found

Pick Rate of 20.4%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
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    LEGEND: BLOODLINE

    Gain 0.6% lifesteal for every Legend stack (max 15 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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    RAVENOUS HUNTER

    Omnivamp: 1.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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