Complete Pro Build:

Win Rate: 56.2% ?

3157 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Luden's Echo | Win: 50.4%

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
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    Sorcerer's Shoes | Win: 50.5%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 55.2%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Rabadon's Deathcap | Win: 57%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 53.4%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Zhonya's Hourglass | Win: 55.7%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Warding Totem (Trinket) | Win: 48.7%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Gospodin

8/4/15

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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:31
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:32
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:32
    • next item
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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      3:31
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      3:32
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:29
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      Amplifying Tome

      +20 Ability Power
      6:34
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      9:19
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      Amplifying Tome

      +20 Ability Power
      11:15
    • next item
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      Blasting Wand

      +40 Ability Power
      15:15
    • next item
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      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      17:22
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      19:16
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      19:18
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      20:33
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      Blasting Wand

      +40 Ability Power
      22:26
    • next item
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      24:20
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      Needlessly Large Rod

      +60 Ability Power
      26:37
    • sold
    • Doran's Ring
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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      28:10
    • next item
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      Needlessly Large Rod

      +60 Ability Power
      28:12
    • sold
    • Doran's Ring
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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      28:31
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      29:28
    • next item
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      Blasting Wand

      +40 Ability Power
      30:56
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      Amplifying Tome

      +20 Ability Power
      31:14
    • next item
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      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      35:34
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      Amplifying Tome

      +20 Ability Power
      36:15

Nerf Runes

Win Rate: 50.4% ?

1534 (Middle Orianna) Pro Games Found

Pick Rate of 28.3%

1534 (Middle Orianna) Pro Games Found

Pick Rate of 28.3%

  • Nerf
  • Popular
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img UNSEALED SPELLBOOKSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the...
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    UNSEALED SPELLBOOK

    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Orianna

40.6%
Garen
Garen

Garen

Win Rate: 40.6%
Games: 101
41.1%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 41.1%
Games: 73
41.5%
Zilean
Zilean

Zilean

Win Rate: 41.5%
Games: 99
42.8%
Ekko
Ekko

Ekko

Win Rate: 42.8%
Games: 421
42.9%
Ziggs
Ziggs

Ziggs

Win Rate: 42.9%
Games: 63

Orianna Counters

59.8%
Corki
Corki

Corki

Win Rate: 59.8%
Games: 134
58%
Karma
Karma

Karma

Win Rate: 58%
Games: 126
55.9%
Tristana
Tristana

Tristana

Win Rate: 55.9%
Games: 188
55.9%
Aatrox
Aatrox

Aatrox

Win Rate: 55.9%
Games: 181
55.8%
Diana
Diana

Diana

Win Rate: 55.8%
Games: 174

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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