Complete Pro Build:

Win Rate: 50.6% ?

3157 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Luden's Echo | Win: 47.7%

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
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    Sorcerer's Shoes | Win: 48.3%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 52.1%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Zhonya's Hourglass | Win: 49.5%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Rabadon's Deathcap | Win: 56.1%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 49.6%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Farsight Alteration | Win: 49.2%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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Open

9/6/13

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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:05
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:06
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:07
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      Blasting Wand

      +40 Ability Power
      4:29
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      Faerie Charm

      +25% Base Mana Regen
      4:32
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      Amplifying Tome

      +20 Ability Power
      6:58
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      8:36
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      8:37
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      Amplifying Tome

      +20 Ability Power
      8:43
    • next item
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      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      11:49
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      11:50
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      13:36
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      15:37
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      15:40
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      19:09
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      20:47
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      Amplifying Tome

      +20 Ability Power
      21:57
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      24:44
    • sold
    • Faerie Charm
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      Faerie Charm

      +25% Base Mana Regen
      25:01
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      Amplifying Tome

      +20 Ability Power
      25:02
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      27:38
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      Needlessly Large Rod

      +60 Ability Power
      27:40
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      Amplifying Tome

      +20 Ability Power
      30:29
    • sold
    • Amplifying Tome
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      Amplifying Tome

      +20 Ability Power
      31:53
    • next item
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      Needlessly Large Rod

      +60 Ability Power
      31:55
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      33:53
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      Amplifying Tome

      +20 Ability Power
      36:22

Nerf Runes

Win Rate: 53.9% ?

831 (Middle Orianna) Pro Games Found

Pick Rate of 28.5%

831 (Middle Orianna) Pro Games Found

Pick Rate of 14.6%

  • Nerf
  • Popular
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img UNSEALED SPELLBOOKSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the...
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    UNSEALED SPELLBOOK

    Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 20s (initial swap cooldown is at 4 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Orianna

36.8%
Soraka
Soraka

Soraka

Win Rate: 36.8%
Games: 68
37.4%
Aphelios
Aphelios

Aphelios

Win Rate: 37.4%
Games: 75
40.3%
Veigar
Veigar

Veigar

Win Rate: 40.3%
Games: 189
40.5%
Blitzcrank
Blitzcrank

Blitzcrank

Win Rate: 40.5%
Games: 126
41%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 41%
Games: 154

Orianna Counters

63.7%
Xerath
Xerath

Xerath

Win Rate: 63.7%
Games: 154
59%
Leona
Leona

Leona

Win Rate: 59%
Games: 78
56.9%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 56.9%
Games: 102
56.3%
Annie
Annie

Annie

Win Rate: 56.3%
Games: 64
54.8%
Morgana
Morgana

Morgana

Win Rate: 54.8%
Games: 84

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
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