Complete Pro Build:

Win Rate: 58.7% ?

3039 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Sunfire Cape | Win: 17.9%

    +425 Health
    +60 Armor


    UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
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    Ninja Tabi | Win: 50.7%

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Abyssal Mask | Win: 46.6%

    +350 Health
    +300 Mana
    +55 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
    UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
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    Warmog's Armor | Win: 64.3%

    +800 Health
    +200% Base Health Regen


    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.

    Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
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    Gargoyle Stoneplate | Win: 57%

    +40 Armor
    +40 Magic Resist


    UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
    UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
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    Thornmail | Win: 57.7%

    +250 Health
    +80 Armor


    UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
    UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
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    Warding Totem (Trinket) | Win: 49.8%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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QLASH Forge

beansu

3/1/10

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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      0:06
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:07
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      Ruby Crystal

      +150 Health
      3:33
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      Cloth Armor

      +15 Armor
      4:05
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      Bami's Cinder

      +200 Health

      UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 100% bonus damage to minions and monsters.
      5:58
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      Chain Vest

      +40 Armor
      8:01
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      Ruby Crystal

      +150 Health
      8:55
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      Sunfire Cape

      +425 Health
      +60 Armor


      UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
      10:47
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      Ninja Tabi

      Limited to 1 pair of boots.

      +20 Armor

      UNIQUE Passive: Blocks 12% of the damage from basic attacks.
      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      12:14
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      Negatron Cloak

      +40 Magic Resist
      13:50
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      Sapphire Crystal

      +250 Mana
      14:16
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      Ruby Crystal

      +150 Health
      15:18
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      Forgefire Cape

      +750 Health
      +100 Armor


      UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
      16:03
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      Catalyst of Aeons

      +225 Health
      +300 Mana


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.

      Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

      (Toggled Spells heal for a maximum of 15 per second.)
      16:16
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      Abyssal Mask

      +350 Health
      +300 Mana
      +55 Magic Resist
      +10% Cooldown Reduction


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
      UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
      17:43
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      Infernal Mask

      +750 Health
      +300 Mana
      +100 Magic Resist
      +10% Cooldown Reduction


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
      UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
      17:43
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      Kindlegem

      +200 Health

      UNIQUE Passive: +10% Cooldown Reduction
      19:44
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      Giant's Belt

      +380 Health
      21:01
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      Warmog's Armor

      +800 Health
      +200% Base Health Regen


      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.

      Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
      23:59

Nerf Runes

Win Rate: 51.2% ?

2928 (Top Ornn) Pro Games Found

Pick Rate of 81.5%

2928 (Top Ornn) Pro Games Found

Pick Rate of 81.5%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
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    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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OVERGROWTH

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Scaling Cooldown Reduction OFFENSE+1-10% Cooldown Reduced
  • Armor FLEX+5 Armor
  • Armor DEFENCE+5 Armor

Counters Ornn

39.6%
Ekko
Ekko

Ekko

Win Rate: 39.6%
Games: 91
44.4%
Twisted Fate
Twisted Fate

Twisted Fate

Win Rate: 44.4%
Games: 88
45.1%
Sion
Sion

Sion

Win Rate: 45.1%
Games: 182
45.9%
Maokai
Maokai

Maokai

Win Rate: 45.9%
Games: 155
46.4%
Olaf
Olaf

Olaf

Win Rate: 46.4%
Games: 177

Ornn Counters

60%
Urgot
Urgot

Urgot

Win Rate: 60%
Games: 135
59.4%
Illaoi
Illaoi

Illaoi

Win Rate: 59.4%
Games: 241
57.7%
Talon
Talon

Talon

Win Rate: 57.7%
Games: 111
57.5%
Aatrox
Aatrox

Aatrox

Win Rate: 57.5%
Games: 783
56.4%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 56.4%
Games: 142

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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