Complete Pro Build:

Win Rate: 51.9% ?

3058 Games were found following similar build paths

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    Ninja Tabi | Win: 47.8%

    Limited to 1 pair of boots.

    +20 Armor

    UNIQUE Passive: Blocks 12% of the damage from basic attacks.
    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Sunfire Cape | Win: 18.1%

    +425 Health
    +60 Armor


    UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
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    Abyssal Mask | Win: 35%

    +350 Health
    +300 Mana
    +55 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
    UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
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    Warmog's Armor | Win: 63%

    +800 Health
    +200% Base Health Regen


    UNIQUE Passive: +10% Cooldown Reduction
    UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.

    Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
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    Gargoyle Stoneplate | Win: 58.6%

    +40 Armor
    +40 Magic Resist


    UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
    UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
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    Locket of the Iron Solari | Win: 57.1%

    +30 Armor
    +60 Magic Resist


    UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 30 (+15 per level) (+20% of your bonus health) damage (120 second cooldown).

    Shield per level uses the higher of your level or the target's level.
    Shield ratio scales with your level.
    Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
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    Warding Totem (Trinket) | Win: 47.7%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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heIIomato

4/3/22

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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      0:05
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Cloth Armor

      +15 Armor
      3:29
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      Ruby Crystal

      +150 Health
      5:10
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      Bami's Cinder

      +200 Health

      UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 100% bonus damage to minions and monsters.
      8:02
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      Chain Vest

      +40 Armor
      8:13
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      Ninja Tabi

      Limited to 1 pair of boots.

      +20 Armor

      UNIQUE Passive: Blocks 12% of the damage from basic attacks.
      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      9:48
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      Ruby Crystal

      +150 Health
      9:49
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      Sunfire Cape

      +425 Health
      +60 Armor


      UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
      11:02
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      Catalyst of Aeons

      +225 Health
      +300 Mana


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.

      Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

      (Toggled Spells heal for a maximum of 15 per second.)
      12:34
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      Negatron Cloak

      +40 Magic Resist
      14:18
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      Abyssal Mask

      +350 Health
      +300 Mana
      +55 Magic Resist
      +10% Cooldown Reduction


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
      UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
      17:09
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      Ruby Crystal

      +150 Health
      18:05
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      Forgefire Cape

      +750 Health
      +100 Armor


      UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
      18:20
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      Infernal Mask

      +750 Health
      +300 Mana
      +100 Magic Resist
      +10% Cooldown Reduction


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
      UNIQUE Aura: Nearby enemy champions take 15% more magic damage.
      18:20
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      Kindlegem

      +200 Health

      UNIQUE Passive: +10% Cooldown Reduction
      19:46
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      Ruby Crystal

      +150 Health
      20:27
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      Warmog's Armor

      +800 Health
      +200% Base Health Regen


      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.

      Warmog's Heart: Restores 25% of maximum Health every 5 seconds if damage hasn't been taken within 6 seconds (3 seconds for damage from minions and monsters).
      23:50
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      Null-Magic Mantle

      +25 Magic Resist
      25:18
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    • Corrupting Potion
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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      25:58
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      Negatron Cloak

      +40 Magic Resist
      26:00
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      Chain Vest

      +40 Armor
      28:13
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      Gargoyle Stoneplate

      +40 Armor
      +40 Magic Resist


      UNIQUE Passive - Stone Skin: If 3+ enemy champions are nearby, grants 40 bonus Armor and Magic Resist.
      UNIQUE Active - Metallicize: Increases Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
      30:08

Nerf Runes

Win Rate: 55.6% ?

361 (Top Ornn) Games were found following this Rune.

This Rune Set has a pickrate of 56.9%

361 (Top Ornn) Games were found following this Rune.

This Rune Set has a pickrate of 56.9%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
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    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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OVERGROWTH

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.

    Biscuits restore 15% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

    Manaless: Champions without mana restore 20% missing health instead.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Scaling Cooldown Reduction OFFENSE+1-10% Cooldown Reduced
  • Armor FLEX+5 Armor
  • Scaling Health DEFENCE+15-90 Health (based on level)

Counters Ornn

29.3%
Garen
Garen

Garen

Win Rate: 29.3%
Games: 41
41.4%
Neeko
Neeko

Neeko

Win Rate: 41.4%
Games: 92
43.1%
Kennen
Kennen

Kennen

Win Rate: 43.1%
Games: 151
43.4%
Kayle
Kayle

Kayle

Win Rate: 43.4%
Games: 60
44%
Renekton
Renekton

Renekton

Win Rate: 44%
Games: 166

Ornn Counters

58.9%
Tahm Kench
Tahm Kench

Tahm Kench

Win Rate: 58.9%
Games: 90
57.5%
Ryze
Ryze

Ryze

Win Rate: 57.5%
Games: 127
56%
Tryndamere
Tryndamere

Tryndamere

Win Rate: 56%
Games: 59
55.8%
Darius
Darius

Darius

Win Rate: 55.8%
Games: 174
53.6%
Jayce
Jayce

Jayce

Win Rate: 53.6%
Games: 226

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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