Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Hammer Shock
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
Cost: 35/40/45/50/55 Mana
Cooldown: 8/7/6/5/4s
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
Steadfast Presence
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
Cost: 50 Mana
Cooldown: 24/22/20/18/16s
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
Heroic Charge
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
Cost: 70 Mana
Cooldown: 14/13/12/11/10s
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
Keeper's Verdict
Poppy channels a hammer strike that knocks enemies very far away.
Cost: 100 Mana
Cooldown: 140/120/100s
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