Complete Pro Build:

Win Rate: 51.4% ?

3115 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Bilgewater Cutlass | Win: 41.2%

    +25 Attack Damage
    +10% Life Steal


    UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).
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    Blade of The Ruined King | Win: 48.4%

    40 Attack Damage
    30% Attack Speed
    12% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (10% | 8% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).

    Maximum Mist's Edge damage dealt to monsters and minions is 60.
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    Plated Steelcaps | Win: 48%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Black Cleaver | Win: 51.5%

    40 Attack Damage
    300 Health
    25 Ability Haste

  • Flay: Dealing physical damage to a champion applies a stack of 4% Armor reduction for 6 seconds (max 24% Armor reduction).
  • Carve: Damaging Abilities and Attacks ( On-Hit) against fully Shredded enemies deal an additional 5% missing Health physical damage.

    Damage over time effects deal 40% Carve damage (0.5s cooldown).
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    Death's Dance | Win: 58.8%

    +50 Attack Damage
    +30 Armor
    +30 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
    UNIQUE Passive: [Melee Users: 30% || Ranged Users: 10%] of damage taken is dealt as a Bleed effect over 3 seconds instead.
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    Jaurim's Fist | Win: 50.9%

    +15 Attack Damage
    +200 Health


    UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
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    Stealth Ward | Win: 45.7%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

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Gen.G

gyuvee

8/4/16

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Nerf Runes

Win Rate: 51.9% ?

1113 (Top Renekton) Pro Games Found

Pick Rate of 35.3%

1113 (Top Renekton) Pro Games Found

Pick Rate of 35.3%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img RESOLVEDurability and crowd control
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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BONE PLATING

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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