Complete Pro Build:

Win Rate: 52.9% ?

3017 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Rod of Ages | Win: 48.4%

    +300 Health
    +300 Mana
    +60 Ability Power


    Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
    UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
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    Archangel's Staff | Win: 20.6%

    +50 Ability Power
    +650 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Awe: Grants Ability Power equal to 1% of maximum Mana. Refunds 25% of Mana spent.
    UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each Mana expenditure (occurs up to 3 times every 12 seconds).

    Transforms into Seraph's Embrace at +750 Mana.


    Limited to 1 Tear item.
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    Sorcerer's Shoes | Win: 49.2%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 49.3%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Rabadon's Deathcap | Win: 53.4%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 45.2%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Warding Totem (Trinket) | Win: 47.5%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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사랑해

8/8/12

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      Sapphire Crystal

      +250 Mana
      0:15
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:17
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:17
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      Tear of the Goddess

      +250 Mana

      UNIQUE Passive - Awe: Refunds 10% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants 4 maximum Mana on Mana expenditure (up to 3 times per 12 seconds).

      Caps at +750 Mana.


      Limited to 1 Tear item.
      4:15
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      Amplifying Tome

      +20 Ability Power
      4:19
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      6:38
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      7:36
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      Ruby Crystal

      +150 Health
      9:12
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      Archangel's Staff

      +50 Ability Power
      +650 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Awe: Grants Ability Power equal to 1% of maximum Mana. Refunds 25% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each Mana expenditure (occurs up to 3 times every 12 seconds).

      Transforms into Seraph's Embrace at +750 Mana.


      Limited to 1 Tear item.
      11:52
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      11:55
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      14:09
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      Blasting Wand

      +40 Ability Power
      16:38
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      Amplifying Tome

      +20 Ability Power
      18:05
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      21:38
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      Needlessly Large Rod

      +60 Ability Power
      21:41
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      25:49
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      26:50
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      Amplifying Tome

      +20 Ability Power
      28:38
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      30:10
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      33:41
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      Null-Magic Mantle

      +25 Magic Resist
      33:44

Nerf Runes

Win Rate: 49.5% ?

1898 (Middle Ryze) Pro Games Found

Pick Rate of 93.1%

1898 (Middle Ryze) Pro Games Found

Pick Rate of 93.1%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img PHASE RUSHHitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
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    PHASE RUSH

    Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

    Movement speed is increased to 30 - 50% for Melee champions.

    Duration: 3s
    Cooldown: 15s
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Ryze

33.9%
Taric
Taric

Taric

Win Rate: 33.9%
Games: 65
35.6%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 35.6%
Games: 169
36.7%
Jayce
Jayce

Jayce

Win Rate: 36.7%
Games: 60
37.3%
Aurelion Sol
Aurelion Sol

Aurelion Sol

Win Rate: 37.3%
Games: 102
40.5%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 40.5%
Games: 47

Ryze Counters

64.3%
Darius
Darius

Darius

Win Rate: 64.3%
Games: 42
56.6%
Lissandra
Lissandra

Lissandra

Win Rate: 56.6%
Games: 76
56.4%
Kled
Kled

Kled

Win Rate: 56.4%
Games: 71
56.1%
Rakan
Rakan

Rakan

Win Rate: 56.1%
Games: 41
55.6%
Kennen
Kennen

Kennen

Win Rate: 55.6%
Games: 45

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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