Complete Pro Build:

Win Rate: 58.8% ?

3053 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Manamune | Win: 39.1%

    +35 Attack Damage
    +250 Mana


    UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
    UNIQUE Passive - Mana Charge: Grants +5 maximum Mana (max +750 Mana) for each basic attack or Mana expenditure (occurs up to 3 times every 12 seconds).

    Transforms into Muramana at +750 Mana.


    Limited to 1 Tear item.
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    Boots of Swiftness | Win: 54.2%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +55 Movement Speed
    UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
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    Duskblade of Draktharr | Win: 56.6%

    +60 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
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    Youmuu's Ghostblade | Win: 59.2%

    +55 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +18 Lethality
    UNIQUE Passive: +40 Movement Speed out of Combat
    UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
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    Edge of Night | Win: 62.2%

    +325 Health
    +50 Attack Damage


    UNNIQUE Passive: +10 Lethality
    UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
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    Rapid Firecannon | Win: 62.9%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
    UNIQUE Passive - Sharpshooter: Your Energized attacks gain 120 bonus magic damage. Energized attacks gain 35% bonus range (+150 range maximum).
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    Oracle Lens | Win: 52.4%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Vodafone Giants.Spain

Déadly

11/8/16

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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:06
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:06
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      4:46
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      Pickaxe

      +25 Attack Damage
      4:47
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      Manamune

      +35 Attack Damage
      +250 Mana


      UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants +5 maximum Mana (max +750 Mana) for each basic attack or Mana expenditure (occurs up to 3 times every 12 seconds).

      Transforms into Muramana at +750 Mana.


      Limited to 1 Tear item.
      9:09
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      10:35
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      Long Sword

      +10 Attack Damage
      10:56
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      Long Sword

      +10 Attack Damage
      12:50
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      14:56
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      Long Sword

      +10 Attack Damage
      14:59
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      17:28
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      Boots of Swiftness

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +55 Movement Speed
      UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
      17:29
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      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      17:48
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      Duskblade of Draktharr

      +60 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      20:06
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      Long Sword

      +10 Attack Damage
      20:06
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      21:25
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      Youmuu's Ghostblade

      +55 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +18 Lethality
      UNIQUE Passive: +40 Movement Speed out of Combat
      UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
      26:07
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      Serrated Dirk

      +25 Attack Damage

      UNIQUE Passive: +10 Lethality
      26:08
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    • Doran's Blade
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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      27:51
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      Pickaxe

      +25 Attack Damage
      27:53
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      Youmuu's Wraithblade

      +75 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +25 Lethality
      UNIQUE Passive: +40 Movement Speed out of Combat
      UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
      29:01
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      Edge of Night

      +325 Health
      +50 Attack Damage


      UNNIQUE Passive: +10 Lethality
      UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
      30:20

Nerf Runes

Win Rate: 53.7% ?

965 (Support Senna) Pro Games Found

Pick Rate of 9.5%

965 (Support Senna) Pro Games Found

Pick Rate of 24.9%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img DARK HARVESTDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
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    DARK HARVEST

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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    TASTE OF BLOOD

    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.

    Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 2 eyeball per champion takedown.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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RAVENOUS HUNTER

Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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MANAFLOW BAND

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Senna

46.7%
Zilean
Zilean

Zilean

Win Rate: 46.7%
Games: 298
48.1%
Bard
Bard

Bard

Win Rate: 48.1%
Games: 805
48.7%
Zyra
Zyra

Zyra

Win Rate: 48.7%
Games: 380
48.9%
Blitzcrank
Blitzcrank

Blitzcrank

Win Rate: 48.9%
Games: 1393
49%
Brand
Brand

Brand

Win Rate: 49%
Games: 182

Senna Counters

60.4%
Yuumi
Yuumi

Yuumi

Win Rate: 60.4%
Games: 242
56.6%
Morgana
Morgana

Morgana

Win Rate: 56.6%
Games: 619
55.6%
Karma
Karma

Karma

Win Rate: 55.6%
Games: 403
55.5%
Pyke
Pyke

Pyke

Win Rate: 55.5%
Games: 1376
55.5%
Lux
Lux

Lux

Win Rate: 55.5%
Games: 294

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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