Complete Pro Build:

Win Rate: 53.6% ?

3052 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Manamune | Win: 35.1%

    +35 Attack Damage
    +250 Mana


    UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
    UNIQUE Passive - Mana Charge: Grants +5 maximum Mana (max +750 Mana) for each basic attack or Mana expenditure (occurs up to 3 times every 12 seconds).

    Transforms into Muramana at +750 Mana.


    Limited to 1 Tear item.
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    Duskblade of Draktharr | Win: 54.7%

    +60 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
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    Berserker's Greaves | Win: 54%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Rapid Firecannon | Win: 60%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
    UNIQUE Passive - Sharpshooter: Your Energized attacks gain 120 bonus magic damage. Energized attacks gain 35% bonus range (+150 range maximum).
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    Infinity Edge | Win: 58.5%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Guardian Angel | Win: 64.3%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Farsight Alteration | Win: 53.1%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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FC Schalke 04 Esports

Upset

4/7/13

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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:27
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:30
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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:34
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      Tear of the Goddess

      +250 Mana

      UNIQUE Passive - Awe: Refunds 10% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants 4 maximum Mana on Mana expenditure (up to 3 times per 12 seconds).

      Caps at +750 Mana.


      Limited to 1 Tear item.
      5:43
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      Long Sword

      +10 Attack Damage
      5:44
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      5:45
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      Pickaxe

      +25 Attack Damage
      9:05
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      Manamune

      +35 Attack Damage
      +250 Mana


      UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana. Refunds 15% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants +5 maximum Mana (max +750 Mana) for each basic attack or Mana expenditure (occurs up to 3 times every 12 seconds).

      Transforms into Muramana at +750 Mana.


      Limited to 1 Tear item.
      12:14
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      Serrated Dirk

      +30 Attack Damage

      UNIQUE Passive: +10 Lethality
      12:15
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      Long Sword

      +10 Attack Damage
      12:15
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      Duskblade of Draktharr

      +60 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      17:38
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      17:38
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      17:40
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      Dagger

      +12% Attack Speed
      17:40
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      Rapid Firecannon

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Energized: Moving and attacking will make an attack Energized.
      UNIQUE Passive - Sharpshooter: Your Energized attacks gain 120 bonus magic damage. Energized attacks gain 35% bonus range (+150 range maximum).
      23:21
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      Long Sword

      +10 Attack Damage
      25:11
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      Executioner's Calling

      +15 Attack Damage

      UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 3 seconds.
      27:25
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    • Doran's Blade
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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      27:26
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      Chain Vest

      +40 Armor
      27:30

Nerf Runes

Win Rate: 53.4% ?

17506 (Bottom Senna) Pro Games Found

Pick Rate of 87.4%

17506 (Bottom Senna) Pro Games Found

Pick Rate of 87.4%

  • Nerf
  • Popular
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img GLACIAL AUGMENTYour first attack against an enemy champion slows them (per unit cooldown). Slowing champions...
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    GLACIAL AUGMENT

    Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img APPROACH VELOCITYBonus MS towards nearby ally champions that are movement impaired or enemy champions that you...
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APPROACH VELOCITY

Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDTakedowns restore mana or energy and increase their maximum amounts.
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    PRESENCE OF MIND

    Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
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LEGEND: BLOODLINE

Gain 0.6% life steal for every Legend stack (max 20 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Senna

45.4%
Blitzcrank
Blitzcrank

Blitzcrank

Win Rate: 45.4%
Games: 1534
45.7%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 45.7%
Games: 524
45.8%
Bard
Bard

Bard

Win Rate: 45.8%
Games: 1171
46.4%
Zilean
Zilean

Zilean

Win Rate: 46.4%
Games: 367
48.4%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 48.4%
Games: 329

Senna Counters

56.8%
Varus
Varus

Varus

Win Rate: 56.8%
Games: 1215
55.8%
Kalista
Kalista

Kalista

Win Rate: 55.8%
Games: 251
55.8%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 55.8%
Games: 2235
55.7%
Xayah
Xayah

Xayah

Win Rate: 55.7%
Games: 1600
55.5%
Yasuo
Yasuo

Yasuo

Win Rate: 55.5%
Games: 373

Pro History

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